scienceworld-room-teleporter
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npx mdskill add zjunlp/SkillNet/scienceworld-room-teleporterTeleport instantly to any ScienceWorld room for known locations.
- Enables rapid navigation when target rooms are pre-identified.
- Depends on the ScienceWorld environment's room naming conventions.
- Executes the teleport to action using exact room identifiers.
- Returns a confirmation observation of successful arrival.
SKILL.md
.github/skills/scienceworld-room-teleporterView on GitHub ↗
--- name: scienceworld-room-teleporter description: Teleports the agent to a specified room within the ScienceWorld environment. Use this skill when the target object or location for a task is known to be in a different room, enabling efficient navigation. It takes a target room name as input and outputs a successful teleportation observation. --- # Instructions Use the `teleport to LOC` action to move the agent to the specified room. ## Procedure 1. **Identify Target Room:** Determine the exact name of the destination room from the task context or environment description. 2. **Execute Teleport:** Use the action `teleport to <room_name>`, where `<room_name>` is the target location (e.g., `workshop`, `kitchen`, `foundry`). 3. **Verify Success:** The expected output is an observation confirming the teleport, e.g., "You teleport to the workshop." ## Important Notes - This skill is for navigation only. It does not handle object interaction or task logic within the destination room. - Ensure the room name matches the environment's naming exactly. Common rooms include: kitchen, foundry, workshop, bathroom, outside, living room, bedroom, greenhouse, art studio, hallway. - Use this skill proactively to reduce unnecessary exploration steps when the target location is known.
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