alfworld-object-placer
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npx mdskill add zjunlp/SkillNet/alfworld-object-placerDeposit a held item onto or inside a specified target receptacle to complete assembly or storage tasks.
- Completes tasks requiring an object to be placed within a container or mounted on a surface.
- Requires knowledge of object identity and the target receptacle's location.
- Executes a 'put' action after navigating to the destination point.
- Reports success or failure based on the environment's physical response to the action.
SKILL.md
.github/skills/alfworld-object-placerView on GitHub ↗
---
name: alfworld-object-placer
description: Places a held object onto or into a target receptacle. Trigger this skill when the agent is carrying an object and needs to deposit it at a specific location to complete a task, such as installing an item on a holder or storing it in a container. It takes the object and destination receptacle as inputs, performing a 'put' action to finalize the object's positioning according to the task goal.
---
# Instructions
1. **Verify Prerequisites**:
- Confirm you are currently holding the target object (`{obj}`).
- Confirm the target receptacle (`{recep}`) is present and accessible in the environment.
- If the receptacle is a container (e.g., cabinet, drawer), ensure it is open.
2. **Navigate to Receptacle**:
- Use the `go to {recep}` action to move to the target receptacle's location.
3. **Execute Placement**:
- Use the `put {obj} in/on {recep}` action to deposit the held object.
- The phrasing (`in` vs `on`) is determined by the receptacle type (e.g., `in` for containers, `on` for surfaces/holders). Use the trajectory as a reference.
4. **Handle Errors**:
- If the environment responds with "Nothing happened", the action was invalid. Consult the `references/action_guide.md` for troubleshooting common failure modes.
More from zjunlp/SkillNet
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- alfworld-appliance-preparerPrepares a household appliance (microwave, oven, toaster, fridge) for use by ensuring it is in the correct open/closed state. Use when the agent needs to heat, cool, or cook an item and must first open or close the appliance before placing an object inside. Takes an appliance identifier as input and outputs a confirmation that the appliance is ready for the next action.
- alfworld-clean-objectCleans a specified object using an appropriate cleaning receptacle (e.g., sinkbasin). Use when a task requires an object to be in a clean state (e.g., "clean potato", "wash apple") before proceeding. Navigates to the cleaning location, performs the clean action, and confirms the object is now clean.
- alfworld-device-operatorOperates a device or appliance (like a desklamp, microwave, or fridge) to interact with another object. Use when the task requires using a tool on a target item (e.g., "look at laptop under the desklamp", "heat potato with microwave"). Locates both the device and target object, co-locates them, and executes the appropriate use action (toggle, heat, cool, or clean).
- alfworld-environment-scannerPerforms an initial scan of the ALFWorld environment to identify all visible objects and receptacles. Use when you first enter an environment and need to build a mental map for task planning. Processes raw observation text into a structured list of entities, categorizing them as objects or receptacles.
- alfworld-goal-interpreterParses the natural language task goal to extract actionable sub-objectives and required objects. Trigger this skill whenever a new task is assigned to break down complex instructions into clear, sequential targets. It interprets phrases like 'look at X under Y' to identify target objects (pillow), reference objects (desklamp), and spatial relationships (under).
- alfworld-heat-object-with-applianceUses a heating appliance (microwave, stoveburner, oven) to apply heat to a specified object. Use when the task requires warming or cooking an item (e.g., "heat some egg", "warm the mug") and a heating appliance is available. Takes the object name and appliance name as input and outputs the object in a heated state, ready for placement at the task's target location.
- alfworld-inventory-managementUse when the agent must collect and track multiple instances of the same object type in ALFWorld (e.g., "put two cellphone in bed"). This skill maintains a count of collected versus needed objects, guides systematic searching through receptacles, and ensures each found object is placed at the target before searching for the next.
- alfworld-locate-target-objectNavigates to a suspected location and identifies a target object. Use when your goal requires finding a specific object (e.g., "potato", "plate") and its location is not immediately known. Moves to a relevant receptacle (like a fridge or cabinet), checks its contents, and outputs the object's location or confirms its absence.
- alfworld-location-navigatorMoves the agent to a specified receptacle or object location within the Alfworld environment. Use this skill when the agent needs to physically approach a target to inspect or interact with it, such as when checking an object's state or preparing for pickup. The skill takes a target location name as input and executes the 'go to' action, resulting in the agent being positioned at the destination for subsequent operations.