alfworld-object-transporter
$
npx mdskill add zjunlp/SkillNet/alfworld-object-transporterRelocate objects between receptacles to complete physical tasks.
- Enables moving items from source locations to target destinations.
- Requires object identifiers, source receptacle, and destination receptacle inputs.
- Executes navigation, pickup, and placement actions in sequence.
- Outputs verified action sequences with error recovery instructions.
SKILL.md
.github/skills/alfworld-object-transporterView on GitHub ↗
---
name: alfworld-object-transporter
description: Picks up a target object from its current receptacle and moves it to a specified destination receptacle. Use when you have located an object and need to relocate it to complete a task (e.g., moving a laptop to a desk). Takes the object identifier, source receptacle, and destination receptacle as inputs and outputs the action sequence to take, transport, and place the object.
---
# Instructions
Pick up an object from its current location and transport it to a destination receptacle.
## Workflow
1. **Navigate to source:** `go to {source_receptacle}` -- verify observation shows the target object
2. **Pick up:** `take {object} from {source_receptacle}` -- verify "You pick up" confirmation
3. **Navigate to destination:** `go to {destination_receptacle}`
4. **Place:** `put {object} in/on {destination_receptacle}` -- verify "You put" confirmation
## Action Format
- `go to {receptacle}`
- `take {object} from {receptacle}`
- `put {object} in/on {receptacle}`
## Error Recovery
- "Nothing happened" on take: verify you are at the correct receptacle and the object name matches the observation
- "Nothing happened" on put: verify you are holding the object and at the correct destination
- Object not visible: re-scan the environment to locate it before retrying
## Example
**Scenario:** Move `laptop 1` from `bed 2` to `desk 1`.
```
Action: go to bed 2
Observation: On the bed 2, you see a laptop 1, a pillow 1.
Action: take laptop 1 from bed 2
Observation: You pick up the laptop 1 from the bed 2.
Action: go to desk 1
Observation: On the desk 1, you see a pen 2.
Action: put laptop 1 in/on desk 1
Observation: You put the laptop 1 in/on the desk 1.
```
**Result:** The laptop has been transported from the bed to the desk.
## Bundled Resources
- **Script**: `scripts/transport_sequence.py` provides a deterministic sequence generator.
- **Reference**: `references/troubleshooting.md` contains common failure patterns and solutions.
More from zjunlp/SkillNet
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- alfworld-appliance-preparerPrepares a household appliance (microwave, oven, toaster, fridge) for use by ensuring it is in the correct open/closed state. Use when the agent needs to heat, cool, or cook an item and must first open or close the appliance before placing an object inside. Takes an appliance identifier as input and outputs a confirmation that the appliance is ready for the next action.
- alfworld-clean-objectCleans a specified object using an appropriate cleaning receptacle (e.g., sinkbasin). Use when a task requires an object to be in a clean state (e.g., "clean potato", "wash apple") before proceeding. Navigates to the cleaning location, performs the clean action, and confirms the object is now clean.
- alfworld-device-operatorOperates a device or appliance (like a desklamp, microwave, or fridge) to interact with another object. Use when the task requires using a tool on a target item (e.g., "look at laptop under the desklamp", "heat potato with microwave"). Locates both the device and target object, co-locates them, and executes the appropriate use action (toggle, heat, cool, or clean).
- alfworld-environment-scannerPerforms an initial scan of the ALFWorld environment to identify all visible objects and receptacles. Use when you first enter an environment and need to build a mental map for task planning. Processes raw observation text into a structured list of entities, categorizing them as objects or receptacles.
- alfworld-goal-interpreterParses the natural language task goal to extract actionable sub-objectives and required objects. Trigger this skill whenever a new task is assigned to break down complex instructions into clear, sequential targets. It interprets phrases like 'look at X under Y' to identify target objects (pillow), reference objects (desklamp), and spatial relationships (under).
- alfworld-heat-object-with-applianceUses a heating appliance (microwave, stoveburner, oven) to apply heat to a specified object. Use when the task requires warming or cooking an item (e.g., "heat some egg", "warm the mug") and a heating appliance is available. Takes the object name and appliance name as input and outputs the object in a heated state, ready for placement at the task's target location.
- alfworld-inventory-managementUse when the agent must collect and track multiple instances of the same object type in ALFWorld (e.g., "put two cellphone in bed"). This skill maintains a count of collected versus needed objects, guides systematic searching through receptacles, and ensures each found object is placed at the target before searching for the next.
- alfworld-locate-target-objectNavigates to a suspected location and identifies a target object. Use when your goal requires finding a specific object (e.g., "potato", "plate") and its location is not immediately known. Moves to a relevant receptacle (like a fridge or cabinet), checks its contents, and outputs the object's location or confirms its absence.
- alfworld-location-navigatorMoves the agent to a specified receptacle or object location within the Alfworld environment. Use this skill when the agent needs to physically approach a target to inspect or interact with it, such as when checking an object's state or preparing for pickup. The skill takes a target location name as input and executes the 'go to' action, resulting in the agent being positioned at the destination for subsequent operations.