alfworld-navigation-planner
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npx mdskill add zjunlp/SkillNet/alfworld-navigation-plannerNavigate household spaces to locate objects efficiently.
- Enables systematic traversal between receptacles for target discovery.
- Depends on the bundled script for core pathfinding logic.
- Selects next movement based on current position and goal.
- Returns a single go to action for immediate execution.
SKILL.md
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---
name: alfworld-navigation-planner
description: Plans a path to move the agent between receptacles to search for target objects. Use this when you need to traverse the environment to reach a specific location or systematically explore multiple areas. It takes the current location and destination receptacle as input, and outputs the next 'go to' action to approach the target.
---
# Instructions
Use this skill to navigate between receptacles (e.g., bed, desk, drawer) in a household environment to locate objects. The core logic is handled by the bundled script.
## Input/Output Format
- **Input:** Provide the agent's **current location** and the **target receptacle**.
- **Output:** The skill will return the next `go to {recep}` action to execute.
## How to Use
1. **Identify your goal.** Determine which receptacle you need to search (e.g., `desk 1` to find a `desklamp`).
2. **Call the skill.** Pass your current location and the target receptacle.
3. **Execute the action.** Perform the `go to` action returned by the skill.
4. **Observe and repeat.** After moving, observe the new location. If the target object is not found, use this skill again to plan movement to the next most promising receptacle.
## Key Principles
- **Systematic Search:** Move efficiently between likely receptacles instead of random exploration.
- **Adaptive Planning:** If an action fails ("Nothing happened"), the script's logic helps choose an alternative path.
- **Context Preservation:** Always note your current location after each move for the next planning step.
**Example Thought Process:**
> Thought: I need to find a desklamp. The `desk 1` is a likely location. I am currently at `bed 1`.
> Action: Use `alfworld-navigation-planner` with current location `bed 1` and target `desk 1`.
> Result: `go to desk 1`
More from zjunlp/SkillNet
- alfworld-appliance-navigatorNavigates the agent to a target appliance (microwave, stove, fridge, or sinkbasin) needed for object processing. Use when you are holding an object that needs heating, cooling, or cleaning and must move to the correct appliance station. Identifies the required appliance from the task context and executes the movement action.
- alfworld-appliance-preparerPrepares a household appliance (microwave, oven, toaster, fridge) for use by ensuring it is in the correct open/closed state. Use when the agent needs to heat, cool, or cook an item and must first open or close the appliance before placing an object inside. Takes an appliance identifier as input and outputs a confirmation that the appliance is ready for the next action.
- alfworld-clean-objectCleans a specified object using an appropriate cleaning receptacle (e.g., sinkbasin). Use when a task requires an object to be in a clean state (e.g., "clean potato", "wash apple") before proceeding. Navigates to the cleaning location, performs the clean action, and confirms the object is now clean.
- alfworld-device-operatorOperates a device or appliance (like a desklamp, microwave, or fridge) to interact with another object. Use when the task requires using a tool on a target item (e.g., "look at laptop under the desklamp", "heat potato with microwave"). Locates both the device and target object, co-locates them, and executes the appropriate use action (toggle, heat, cool, or clean).
- alfworld-environment-scannerPerforms an initial scan of the ALFWorld environment to identify all visible objects and receptacles. Use when you first enter an environment and need to build a mental map for task planning. Processes raw observation text into a structured list of entities, categorizing them as objects or receptacles.
- alfworld-goal-interpreterParses the natural language task goal to extract actionable sub-objectives and required objects. Trigger this skill whenever a new task is assigned to break down complex instructions into clear, sequential targets. It interprets phrases like 'look at X under Y' to identify target objects (pillow), reference objects (desklamp), and spatial relationships (under).
- alfworld-heat-object-with-applianceUses a heating appliance (microwave, stoveburner, oven) to apply heat to a specified object. Use when the task requires warming or cooking an item (e.g., "heat some egg", "warm the mug") and a heating appliance is available. Takes the object name and appliance name as input and outputs the object in a heated state, ready for placement at the task's target location.
- alfworld-inventory-managementUse when the agent must collect and track multiple instances of the same object type in ALFWorld (e.g., "put two cellphone in bed"). This skill maintains a count of collected versus needed objects, guides systematic searching through receptacles, and ensures each found object is placed at the target before searching for the next.
- alfworld-locate-target-objectNavigates to a suspected location and identifies a target object. Use when your goal requires finding a specific object (e.g., "potato", "plate") and its location is not immediately known. Moves to a relevant receptacle (like a fridge or cabinet), checks its contents, and outputs the object's location or confirms its absence.
- alfworld-location-navigatorMoves the agent to a specified receptacle or object location within the Alfworld environment. Use this skill when the agent needs to physically approach a target to inspect or interact with it, such as when checking an object's state or preparing for pickup. The skill takes a target location name as input and executes the 'go to' action, resulting in the agent being positioned at the destination for subsequent operations.