retro-8bit-style

$npx mdskill add arjun988/blender-skills/retro-8bit-style

Generates retro 8-bit pixel art with NES-era palette and sprite constraints.

  • Enforces severe palette limits and chunky pixel resolution for authentic retro look.
  • Depends on Blender for rendering and pixel-art-style skill for dithering.
  • Selects colors from a restricted palette based on NES hardware limitations.
  • Outputs low-res sprites or scenes with high contrast and no gradients.

SKILL.md

.github/skills/retro-8bit-styleView on GitHub ↗
---
name: retro-8bit-style
description: Retro 8-bit art direction for Blender-assisted pixel/low-res aesthetics inspired by NES-era constraints.
license: MIT
metadata:
  author: https://github.com/arjun988
  version: "1.0.0"
  domain: blender
  role: specialist
  triggers: 8-bit, 8bit, NES, retro 8-bit, four color, chunky pixel
  related-skills: pixel-art-style, retro-16bit-style, lowpoly-style, materials
---

# Retro 8-bit Style

Severe palette limits. Chunky read. Sprite logic.

## Constraints
Very low color count, high contrast characters, simple props, avoid gradients unless dithered.

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