biome-worlds

$npx mdskill add arjun988/blender-skills/biome-worlds

Directs biome-specific art direction for Blender environments.

  • Creates climate-driven underwater, desert, arctic, jungle, cave, and floating-island scenes.
  • Depends on Blender's material, lighting, and vegetation tools.
  • Uses climate to determine palette, fog, vegetation density, and material wear.
  • Delivers scene assembly guidance and material presets for each biome.

SKILL.md

.github/skills/biome-worldsView on GitHub ↗
---
name: biome-worlds
description: Biome and setting art direction for Blender covering underwater, desert, arctic, jungle, underground, and floating-island environments.
license: MIT
metadata:
  author: https://github.com/arjun988
  version: "1.0.0"
  domain: blender
  role: specialist
  triggers: underwater, desert, arctic, jungle, underground, cave, floating islands, biome, climate setting
  related-skills: environment-artist, vegetation-artist, lighting, materials, scene-assembly
---

# Biome Worlds

Climate drives palette, fog, vegetation density, and material wear.

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