pixel-art-style

$npx mdskill add arjun988/blender-skills/pixel-art-style

Enforces pixel-art discipline for Blender assets destined for pixel rendering.

  • Ensures texel-constrained art direction for low-res textures or sprite-like assets.
  • Depends on Blender and nearest-neighbor filtering for pixel-perfect output.
  • Recommends limited palettes, ortho angles, and avoiding thin triangles.
  • Delivers guidelines and reference rules for texel discipline and readability.

SKILL.md

.github/skills/pixel-art-styleView on GitHub ↗
---
name: pixel-art-style
description: Pixel-art and texel-constrained art direction for Blender assets destined for pixel rendering, low-res textures, or HD-2D-adjacent pixel reads.
license: MIT
metadata:
  author: https://github.com/arjun988
  version: "1.0.0"
  domain: blender
  role: specialist
  triggers: pixel art, pixel, texel, low res texture, sprite-like, pixelated
  related-skills: lowpoly-style, retro-8bit-style, retro-16bit-style, hd-2d-style, materials
---

# Pixel Art Style

Texel discipline. Crisp pixels. Limited palette.

## Tenets
1. Declare target texel size / texture res
2. Nearest filtering intent
3. Limited palette
4. Avoid thin triangles that shimmer
5. Ortho or locked angles help readability

## Reference Guide
| Topic | Reference |
|-------|-----------|
| Texel rules | `references/texel-rules.md` |

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