genre-metroidvania-roguelike

$npx mdskill add arjun988/blender-skills/genre-metroidvania-roguelike

Design modular metroidvania/roguelike rooms with biome gates and run-readable props.

  • Solves the need for procedural room generation with ability-gated progression.
  • Depends on Blender for 3D modeling and scene assembly.
  • Decides room layouts based on biome type and ability gate requirements.
  • Delivers reusable room modules and props for run-to-run readability.

SKILL.md

.github/skills/genre-metroidvania-roguelikeView on GitHub ↗
---
name: genre-metroidvania-roguelike
description: Art direction for metroidvania, roguelike, and roguelite games in Blender with biome gates, room modules, and run-readable props.
license: MIT
metadata:
  author: https://github.com/arjun988
  version: "1.0.0"
  domain: blender
  role: specialist
  triggers: metroidvania, roguelike, roguelite, room modules, procedural rooms, ability gate
  related-skills: environment-artist, scene-assembly, materials, biome-worlds
---

# Genre: Metroidvania / Roguelike

Modular rooms. Ability gates. Biome mastery. Run-to-run readable modifiers.

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