cartoon-style

$npx mdskill add arjun988/blender-skills/cartoon-style

Creates bold cartoon art with squash-stretch shapes and graphic colors.

  • Designs exaggerated silhouettes and readable shapes for games and animation.
  • Depends on Blender for modeling, materials, and rendering.
  • Prioritizes silhouette, proportion, palette, and shading over realism.
  • Delivers cartoon assets ready for materials and lookdev handoff.

SKILL.md

.github/skills/cartoon-styleView on GitHub ↗
---
name: cartoon-style
description: Cartoon art direction for Blender with squash-stretch readable shapes, bold colors, and graphic silhouettes for games and animation.
license: MIT
metadata:
  author: https://github.com/arjun988
  version: "1.0.0"
  domain: blender
  role: specialist
  triggers: cartoon, toon, rubber hose, Saturday morning, bold cartoon, graphic cartoon
  related-skills: stylized-style, anime-style, materials, rendering, character-artist
---

# Cartoon Style

Bold shapes. Graphic color. Readability over realism.

## When to Use
- Cartoon games / animated props and characters
- Exaggerated silhouettes and expressions
- When anime cel language is too specific

## Tenets
1. Silhouette first
2. Exaggerated proportions
3. Limited palette, bold accents
4. Soft or graphic shading (project choice)
5. Detail in shapes, not micro-PBR

## Handoff
`character-artist` / `prop-artist` → `materials` → `lookdev`

## Reference Guide
| Topic | Reference |
|-------|-----------|
| Shape language | `references/cartoon-shape-language.md` |

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