feasibility-check

$npx mdskill add yogsoth-ai/de-anthropocentric-research-engine/feasibility-check

Evaluates GoalTree feasibility against user capabilities and known obstacles

  • Identifies infeasible paths based on user capability, obstacles, and timeline constraints.
  • Depends on ActorProfile for task execution assessment, ObstacleReport for barrier identification, and Timeline for deadline evaluation.
  • Decides feasibility by comparing GoalTree with provided profiles and reports, suggesting alternative options for infeasible paths.
  • Delivers results as a list of feasible, stretch, or infeasible branches along with their reasoning and suggested alternatives.

SKILL.md

.github/skills/feasibility-checkView on GitHub ↗
---
name: feasibility-check
description: Cross-reference the GoalTree against ActorProfile (capabilities), ObstacleReport (known barriers), and timeline (deadline feasibility). Identify infeasible paths and suggest OR alternatives.
execution: subagent
prompt: ./prompt.md
input: goal_tree (string), actor_profile (string), obstacle_report (string)
---

# Feasibility Check

Reality-check the GoalTree against the user's actual situation.

## Execution

Subagent — spawned via `subagent-spawning/spawn-agent` skill.

## Input

- GoalTree (full structure)
- ActorProfile
- ObstacleReport

## Checks Against

- ActorProfile: Can this user do each leaf?
- ObstacleReport: Are known barriers addressed?
- Timeline: Can it be done in time?

## Output

Feasibility assessment per branch — feasible / stretch / infeasible + reasoning. For infeasible paths: suggest OR alternatives.

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