syncfusion-maui-effects-view

$npx mdskill add syncfusion/maui-ui-components-skills/syncfusion-maui-effects-view

Adds touch interaction effects like ripple and highlight to MAUI views.

  • Enhances user experience with visual feedback on touch interactions.
  • Depends on Syncfusion .NET MAUI Effects View (SfEffectsView) control.
  • Determines effect type based on touch events and configuration.
  • Renders animated visual effects on wrapped MAUI UI elements.

SKILL.md

.github/skills/syncfusion-maui-effects-viewView on GitHub ↗
---
name: syncfusion-maui-effects-view
description: Implements Syncfusion .NET MAUI Effects View (SfEffectsView) for modern touch interactions and visual feedback. Use when implementing ripple effects, touch feedback animations, selection indicators, scaling animations, or highlight overlays for buttons, cards, lists, or images. Covers touch effects, ripple animations, selection states, and interactive visual feedback.
metadata:
  author: "Syncfusion Inc"
  version: "34.1.29"
---

# .NET MAUI Effects View (SfEffectsView)

A container control that provides modern visual effects for touch interactions including ripple, highlight, selection, scaling, and rotation animations. Wrap any MAUI view to add professional touch feedback and enhance user experience.

## When to Use This Skill

Use this skill ALWAYS when you need to:
- Add ripple effects to buttons, cards, or list items
- Implement highlight overlays on touch/press
- Create selection indicators with visual feedback
- Add scale animations (zoom in/out) on interaction
- Implement rotation effects for interactive elements
- Provide touch feedback for any MAUI view (Image, Label, Grid, etc.)
- Handle touch events (tap, long press, touch up/down) with visual feedback
- Wrap existing UI elements with interactive effects
- Create button-like behavior for custom views
- Enhance UX with Material Design-style ripple effects

## Component Overview

**SfEffectsView** is a wrapper control that renders visual effects based on touch interactions:

**Key Capabilities:**
- **5 Effect Types:** Ripple, Highlight, Selection, Scale, Rotation
- **3 Touch Interactions:** TouchDown, TouchUp, LongPress
- **Customizable:** Animation duration, colors, scaling factors, rotation angles
- **Combinable:** Apply multiple effects simultaneously
- **Event-Driven:** AnimationCompleted, SelectionChanged, touch events
- **MVVM Support:** Command bindings for LongPressed, TouchDown, TouchUp
- **Programmatic Control:** ApplyEffects() and Reset() methods for code-triggered effects

## Documentation and Navigation Guide

### Getting Started
📄 **Read:** [references/getting-started.md](references/getting-started.md)
- NuGet package installation (Syncfusion.Maui.Core)
- Handler registration in MauiProgram.cs
- Basic SfEffectsView implementation in XAML and C#
- Adding content to SfEffectsView (wrapping views)
- First ripple effect example

### Touch Interactions and Effects Types
📄 **Read:** [references/interaction-and-effects.md](references/interaction-and-effects.md)
- Touch interaction types (TouchDownEffects, TouchUpEffects, LongPressEffects)
- Ripple effect: expandable circle animation
- Highlight effect: solid color overlay
- Selection effect: persistent selection state
- Scale effect: zoom in/out animations
- Rotation effect: rotate views on interaction
- Combining multiple effects
- Effect lifecycle and behavior

### Customization and Styling
📄 **Read:** [references/customization.md](references/customization.md)
- RippleAnimationDuration: customize ripple timing
- ScaleAnimationDuration: control scale speed
- RotationAnimationDuration: adjust rotation timing
- InitialRippleFactor: set ripple starting size
- ScaleFactor: control zoom level (0.0-1.0+)
- HighlightBackground: change highlight color
- RippleBackground: customize ripple color
- SelectionBackground: set selection color
- Angle: rotation degrees (0-360)

### Features and Configuration
📄 **Read:** [references/features.md](references/features.md)
- FadeOutRipple: ripple fades while expanding
- IsSelected: programmatic selection state
- ShouldIgnoreTouches: disable direct interaction
- AutoResetEffects: auto-remove effects on touch up (Android/UWP)
- Platform-specific behaviors

### Events and Handlers
📄 **Read:** [references/events.md](references/events.md)
- AnimationCompleted: fired when effects finish
- SelectionChanged: fired on selection state change
- LongPressed: fired on long press gesture
- TouchDown: fired when touch begins
- TouchUp: fired when touch ends
- Event timing and lifecycle

### Commands and Methods
📄 **Read:** [references/commands-and-methods.md](references/commands-and-methods.md)
- MVVM command support: LongPressedCommand, TouchDownCommand, TouchUpCommand
- Command parameters for data passing
- ApplyEffects method: programmatic effect triggering
- Reset method: remove applied effects
- Repeating ripple animations
- Ripple start positions and custom points

### Use Cases and Patterns
📄 **Read:** [references/use-cases-and-patterns.md](references/use-cases-and-patterns.md)
- Button-like interactions for custom views
- List item selection with ripple feedback
- Card interactions in dashboards
- Long-press actions and context menus
- Image galleries with touch effects
- Combining effects for rich interactions
- Accessibility considerations
- Performance optimization tips

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