motion
$
npx mdskill add onmax/nuxt-skills/motionAdds hardware-accelerated animations to Vue 3 and Nuxt apps using Motion Vue
- Simplifies adding scroll-linked effects, gestures, and transitions
- Leverages Vue 3 reactivity and Motion Vue’s component API and composables
- Chooses optimal animation techniques based on user interaction and scroll context
- Delivers smooth, production-ready animations with minimal bundle size
SKILL.md
.github/skills/motionView on GitHub ↗
---
name: motion
description: Use when adding animations with Motion Vue (motion-v) - provides motion component API, gesture animations, scroll-linked effects, layout transitions, and composables for Vue 3/Nuxt
license: MIT
---
# Motion Vue (motion-v)
Animation library for Vue 3 and Nuxt. Production-ready, hardware-accelerated animations with minimal bundle size.
**Current stable:** motion-v 1.x - Vue port of Motion (formerly Framer Motion)
## Overview
Progressive reference for Motion Vue animations. Load only files relevant to current task (~200 tokens base, 500-1500 per sub-file).
## When to Use
**Use Motion Vue for:**
- Simple declarative animations (fade, slide, scale)
- Gesture-based interactions (hover, tap, drag)
- Scroll-linked animations
- Layout animations and shared element transitions
- Spring physics animations
**Consider alternatives:**
- **GSAP** - Complex timelines, SVG morphing, scroll-triggered sequences
- **@vueuse/motion** - Simpler API, less features, smaller bundle
- **CSS animations** - Simple transitions without JS
## Installation
```bash
# Vue 3
pnpm add motion-v
# Nuxt 3
pnpm add motion-v @vueuse/nuxt
```
```ts
// nuxt.config.ts - Nuxt 3 setup
export default defineNuxtConfig({
modules: ['motion-v/nuxt'],
})
```
## Quick Reference
| Working on... | Load file |
| ---------------------------- | ------------------------- |
| Motion component, gestures | references/components.md |
| useMotionValue, useScroll | references/composables.md |
| Animation examples, patterns | references/examples.md |
## Loading Files
**Consider loading these reference files based on your task:**
- [ ] [references/components.md](references/components.md) - if using Motion component, gestures, or layout animations
- [ ] [references/composables.md](references/composables.md) - if using useMotionValue, useScroll, useSpring, or animate()
- [ ] [references/examples.md](references/examples.md) - if looking for animation patterns or inspiration
**DO NOT load all files at once.** Load only what's relevant to your current task.
## Core Concepts
### Motion Component
Render any HTML/SVG element with animation capabilities:
```vue
<script setup lang="ts">
import { motion } from 'motion-v'
</script>
<template>
<motion.div
:initial="{ opacity: 0, y: 20 }"
:animate="{ opacity: 1, y: 0 }"
:exit="{ opacity: 0, y: -20 }"
:transition="{ duration: 0.3 }"
>
Animated content
</motion.div>
</template>
```
### Gesture Animations
```vue
<motion.button
:whileHover="{ scale: 1.05 }"
:whilePress="{ scale: 0.95 }"
:transition="{ type: 'spring', stiffness: 400 }"
>
Click me
</motion.button>
```
### Scroll Animations
```vue
<motion.div
:initial="{ opacity: 0 }"
:whileInView="{ opacity: 1 }"
:viewport="{ once: true, margin: '-100px' }"
>
Appears on scroll
</motion.div>
```
## Available Guidance
**[references/components.md](references/components.md)** - Motion component variants, animation props, gesture props, layout animations, transition configuration
**[references/composables.md](references/composables.md)** - useMotionValue, useSpring, useTransform, useScroll, useInView, animate()
**[references/examples.md](references/examples.md)** - External resources, component libraries, animation patterns and inspiration
More from onmax/nuxt-skills
- document-writerUse when writing blog posts or documentation markdown files - provides writing style guide (active voice, present tense), content structure patterns, and MDC component usage. Overrides brevity rules for proper grammar. Use nuxt-content for MDC syntax, nuxt-ui for component props.
- nuxtUse when working on Nuxt 4+ projects - provides server routes, file-based routing, middleware patterns, Nuxt-specific composables, and configuration with latest docs. Covers h3 v1 helpers (validation, WebSocket, SSE) and nitropack v2 patterns. Updated for Nuxt 4.3+.
- nuxt-better-authUse when implementing auth in Nuxt apps with @onmax/nuxt-better-auth - provides useUserSession composable, server auth helpers, route protection, and Better Auth plugins integration.
- nuxt-contentUse when working with Nuxt Content v3, markdown content, or CMS features in Nuxt - provides collections (local/remote/API sources), queryCollection API, MDC rendering, database configuration, NuxtStudio integration, hooks, i18n patterns, and LLMs integration
- nuxt-modulesUse when creating Nuxt modules: (1) Published npm modules (@nuxtjs/, nuxt-), (2) Local project modules (modules/ directory), (3) Runtime extensions (components, composables, plugins), (4) Server extensions (API routes, middleware), (5) Releasing/publishing modules to npm, (6) Setting up CI/CD workflows for modules. Provides defineNuxtModule patterns, Kit utilities, hooks, E2E testing, and release automation.
- nuxt-seoNuxt SEO meta-module with robots, sitemap, og-image, schema-org. Use when configuring SEO, generating sitemaps, creating OG images, or adding structured data.
- nuxt-studioUse when working with Nuxt Studio, the self-hosted open-source CMS for Nuxt Content sites - provides visual editing, media management, Git-based publishing, auth providers, and AI content assistance
- nuxt-uiUse when building styled UI with @nuxt/ui v4 components - create forms with validation, implement data tables with sorting, build modal dialogs and overlays, configure Tailwind Variants theming. Use vue skill for raw component patterns, reka-ui for headless primitives.
- nuxthubUse when building NuxtHub v0.10.6 applications - provides database (Drizzle ORM with sqlite/postgresql/mysql), KV storage, blob storage, and cache APIs. Covers configuration, schema definition, migrations, multi-cloud deployment (Cloudflare, Vercel), and the new hub:db, hub:kv, hub:blob virtual module imports.
- phaser-best-practicesBuilds and refactors Phaser 3 browser games. Use for creating a new Phaser project, adding scenes, entities, physics, UI, tilemaps, animations, input, audio, camera, or for fixing Phaser-specific bugs and performance problems.