chat-customizations-editor

$npx mdskill add microsoft/vscode/chat-customizations-editor

Split-view management pane for AI customization items across workspace, user, extension, and plugin storage. Supports harness-based filtering (Local, Copilot CLI, Claude).

SKILL.md

.github/skills/chat-customizations-editorView on GitHub ↗
---
name: chat-customizations-editor
description: Use when working on the Chat Customizations editor — the management UI for agents, skills, instructions, hooks, prompts, MCP servers, and plugins.
metadata:
  allowed-tools: Bash(npx @playwright/cli:*)
---

# Chat Customizations Editor

Split-view management pane for AI customization items across workspace, user, extension, and plugin storage. Supports harness-based filtering (Local, Copilot CLI, Claude).

## Spec

**`src/vs/sessions/AI_CUSTOMIZATIONS.md`** — read for ownership and interface contracts. Update it only when those contracts change; behavior and regressions belong in focused tests.

## Key Folders

| Folder | What |
|--------|------|
| `src/vs/workbench/contrib/chat/common/` | `ICustomizationHarnessService`, `ISectionOverride`, `ICustomizationItemProvider` — shared interfaces |
| `src/vs/workbench/contrib/chat/browser/aiCustomization/` | Management editor, list widgets (prompts, MCP, plugins), harness service registration |
| `src/vs/sessions/contrib/chat/browser/` | Sessions-window overrides (harness service, workspace service) |
| `src/vs/sessions/contrib/sessions/browser/` | Sessions tree view counts and toolbar |

When changing harness descriptor interfaces or factory functions, verify both core and sessions registrations compile.

## Key Interfaces

- **`IHarnessDescriptor`** — drives harness behavior declaratively (hidden sections, button overrides, item providers, agent gating). See spec for the stable ownership contract.
- **`ISectionOverride`** — per-section button customization (command invocation, root file creation, type labels, file extensions).
- **`ICustomizationItemProvider`** / **`ICustomizationItem`** — internal interfaces (in `customizationHarnessService.ts`) for extension-contributed providers that supply items directly. These mirror the proposed extension API types.

Principle: the UI widgets read everything from the descriptor — no harness-specific conditionals in widget code.

Search: every Customizations search must go through the shared matcher in `src/vs/workbench/contrib/chat/common/aiCustomizationSearch.ts`, never ad-hoc `toLowerCase().includes()`. See the Search section of `.github/instructions/ai-customization.instructions.md`.

## Extension API (`chatSessionCustomizationProvider`)

The proposed API in `src/vscode-dts/vscode.proposed.chatSessionCustomizationProvider.d.ts` lets extensions register customization providers. Changes to `ICustomizationItem` or `ICustomizationItemProvider` must be kept in sync across the full chain:

| Layer | File | Type |
|-------|------|------|
| Extension API | `vscode.proposed.chatSessionCustomizationProvider.d.ts` | `ChatSessionCustomizationItem` |
| IPC DTO | `extHost.protocol.ts` | `IChatSessionCustomizationItemDto` |
| ExtHost mapping | `extHostChatAgents2.ts` | `$provideChatSessionCustomizations()` |
| MainThread mapping | `mainThreadChatAgents2.ts` | `provideChatSessionCustomizations` callback |
| Internal interface | `customizationHarnessService.ts` | `ICustomizationItem` |

When adding fields to `ICustomizationItem`, update all five layers. The proposed API `.d.ts` is additive-only (new optional fields are backward-compatible and do not require a version bump).

## Testing

Component explorer fixtures (see `component-fixtures` skill): `aiCustomizationListWidget.fixture.ts`, `aiCustomizationManagementEditor.fixture.ts` under `src/vs/workbench/test/browser/componentFixtures/`.

Management sections must reuse the editor's shared content-panel surface and common tree/list primitives. A registry-contributed section should match neighboring sections' background, border, inset, title/search alignment, row states, and group headers rather than introducing section-specific approximations.

### Screenshotting specific tabs

The management editor fixture supports a `selectedSection` option to render any tab. Each tab has Dark/Light variants auto-generated by `defineThemedFixtureGroup`.

**Available fixture IDs** (use with `mcp_component-exp_screenshot`):

| Fixture ID pattern | Tab shown |
|---|---|
| `chat/aiCustomizations/aiCustomizationManagementEditor/AgentsTab/{Dark,Light}` | Agents |
| `chat/aiCustomizations/aiCustomizationManagementEditor/SkillsTab/{Dark,Light}` | Skills |
| `chat/aiCustomizations/aiCustomizationManagementEditor/InstructionsTab/{Dark,Light}` | Instructions |
| `chat/aiCustomizations/aiCustomizationManagementEditor/HooksTab/{Dark,Light}` | Hooks |
| `chat/aiCustomizations/aiCustomizationManagementEditor/PromptsTab/{Dark,Light}` | Prompts |
| `chat/aiCustomizations/aiCustomizationManagementEditor/McpServersTab/{Dark,Light}` | MCP Servers |
| `chat/aiCustomizations/aiCustomizationManagementEditor/PluginsTab/{Dark,Light}` | Plugins |
| `chat/aiCustomizations/aiCustomizationManagementEditor/CanvasesTab/{Dark,Light}` | Source sections with extension parents, Canvas children, and parent-only enablement |
| `chat/aiCustomizations/aiCustomizationManagementEditor/LocalHarness/{Dark,Light}` | Default (Agents, Local harness) |
| `chat/aiCustomizations/aiCustomizationManagementEditor/CliHarness/{Dark,Light}` | Default (Agents, CLI harness) |
| `chat/aiCustomizations/aiCustomizationManagementEditor/ClaudeHarness/{Dark,Light}` | Default (Agents, Claude harness) |
| `chat/aiCustomizations/aiCustomizationManagementEditor/Sessions/{Dark,Light}` | Sessions window variant |

**Adding a new tab fixture:** Add a variant to the `defineThemedFixtureGroup` in `aiCustomizationManagementEditor.fixture.ts`:
```typescript
MyNewTab: defineComponentFixture({
    labels: { kind: 'screenshot' },
    render: ctx => renderEditor(ctx, {
        harness: CustomizationHarness.VSCode,
        selectedSection: AICustomizationManagementSection.MySection,
    }),
}),
```

The `selectedSection` calls `editor.selectSectionById()` after `setInput`, which navigates to the specified tab and re-layouts.

### Populating test data

Each customization type requires its own mock path in `createMockPromptsService`:
- **Agents** — `getCustomAgents()` returns agent objects
- **Skills** — `findAgentSkills()` returns `IAgentSkill[]`
- **Prompts** — `getPromptSlashCommands()` returns `IChatPromptSlashCommand[]`
- **Instructions/Hooks** — `listPromptFiles()` filtered by `PromptsType`
- **MCP Servers** — `mcpWorkspaceServers`/`mcpUserServers` arrays passed to `IMcpWorkbenchService` mock
- **Plugins** — `IPluginMarketplaceService.installedPlugins` and `IAgentPluginService.plugins` observables

All test data lives in `allFiles` (prompt-based items) and the `mcpWorkspace/UserServers` arrays. Add enough items per category (8+) to invoke scrolling.

### Exercising built-in grouping

The list widget regroups items from the default chat extension under a "Built-in" header. Three things must be in place for fixtures to exercise this:
1. Include `BUILTIN_STORAGE` in the harness descriptor's visible sources
2. Mock `IProductService.defaultChatAgent.chatExtensionId` (e.g., `'GitHub.copilot-chat'`)
3. Give mock items extension provenance via `extensionId` / `extensionDisplayName` matching that ID

Without all three, built-in regrouping silently doesn't run and the fixture only shows flat lists.

### Editor contribution service mocks

The management editor embeds a `CodeEditorWidget`. Electron-side editor contributions (e.g., `AgentFeedbackEditorWidgetContribution`) are instantiated automatically and crash if their injected services aren't registered. The fixture must mock at minimum:
- `IAgentFeedbackService` — needs `onDidChangeFeedback`, `onDidChangeNavigation`, `onDidAddFeedback`, `onDidConvertFeedback`, `onDidAddReply`, `onDidSubmitFeedback` as `Event.None`
- `ICodeReviewService` — needs `getReviewState()` / `getPRReviewState()` returning idle observables
- `IChatEditingService` — needs `editingSessionsObs` as empty observable
- `IAgentSessionsService` — needs `model.sessions` as empty array

These are cross-layer imports from `vs/sessions/` — use `// eslint-disable-next-line local/code-import-patterns` on the import lines.

### CI regression gates

Key fixtures have `blocksCi: true` in their labels. The `component-fixtures.yml` GitHub Action captures screenshots on every PR to `main` and **fails the CI status check** if any `blocks-ci`-labeled fixture's screenshot changes. This catches layout regressions automatically.

When adding a new section or layout-critical fixture, add `blocksCi: true`:

```typescript
MyFixture: defineComponentFixture({
    labels: { kind: 'screenshot', blocksCi: true },
    render: ctx => renderEditor(ctx, { ... }),
}),
```

Don't add `blocksCi` to every fixture — only ones that cover critical layout paths (default view, section with list + footer, narrow viewport). Too many gated fixtures creates noisy CI.

### Screenshot stability

Scrollbar fade transitions cause screenshot instability — the scrollbar shifts from `visible` to `invisible fade` class ~2 seconds after a programmatic scroll. After calling `revealLastItem()` or any scroll action, wait for the transition to complete before the fixture's render promise resolves:

```typescript
await new Promise(resolve => setTimeout(resolve, 2400));
// Then optionally poll until .scrollbar.vertical loses the 'visible' class
```

### Running unit tests

```bash
./scripts/test.sh --grep "applyStorageSourceFilter|customizationCounts"
pnpm run typecheck-client && pnpm run valid-layers-check
```

See the `sessions` skill for sessions-window specific guidance.

## Debugging Layout in the Real Product

Component fixtures use mock data and a fixed container size. Layout bugs caused by reflow timing, real data shapes, or narrow window sizes often **don't reproduce in fixtures**. When a user reports a broken layout, debug in the live Code OSS product.

For launching Code OSS with CDP and connecting `@playwright/cli`, see the **`launch` skill**. Use `--user-data-dir /tmp/code-oss-debug` to avoid colliding with an already-running instance from another worktree.

### Navigating to the customizations editor

After connecting, use `snapshot` to find the "Open Customizations" button (in the Chat panel header), then click it. To switch sections, use `eval` with a DOM click since sidebar items aren't interactive refs:

```bash
npx @playwright/cli eval "(() => { const items = [...document.querySelectorAll('.section-list-item')]; items.find(el => el.textContent?.includes('MCP'))?.click(); })()"
```

### Inspecting widget layout

`@playwright/cli eval` wraps the expression in `() => (...)` — use an IIFE for multi-statement code. Use `document.title` as a return channel:

```bash
npx @playwright/cli eval "(() => { const w = document.querySelector('.mcp-list-widget'); \
  const lc = w?.querySelector('.mcp-list-container'); \
  const rows = lc?.querySelectorAll('.monaco-list-row'); \
  document.title = 'DBG:rows=' + (rows?.length ?? -1) \
    + ',listH=' + (lc?.offsetHeight ?? -1) \
    + ',seStH=' + (lc?.querySelector('.monaco-scrollable-element')?.style?.height ?? '') \
    + ',wH=' + (w?.offsetHeight ?? -1); })()"
npx @playwright/cli eval "document.title" 2>&1
```

Key diagnostics:
- **`rows`** — fewer than expected means `list.layout()` never received the correct viewport height.
- **`seStH`** — empty means the list was never properly laid out.
- **`listH` vs `wH`** — list container height should be widget height minus search bar minus footer.

### Common layout issues

| Symptom | Root cause | Fix pattern |
|---------|-----------|-------------|
| List shows 0-1 rows in a tall container | `layout()` bailed out because `offsetHeight` returned 0 during `display:none → visible` transition | Defer layout via `DOM.getWindow(this.element).requestAnimationFrame(...)` |
| Badge or row content clips at right edge | Widget container missing `overflow: hidden` | Add `overflow: hidden` to the widget's CSS class |
| Items visible in fixture but not in product | Fixture uses many mock items; real product has few | Add fixture variants with fewer items or narrower dimensions (`width`/`height` options) |

### Fixture vs real product gaps

Fixtures render at a fixed size (default 900×600) with many mock items. They won't catch:
- **Reflow timing** — the real product's `display:none → visible` transition may not have reflowed before `layout()` fires
- **Narrow windows** — add narrow fixture variants (e.g., `width: 550, height: 400`)
- **Real data counts** — a user with 1 MCP server sees very different layout than a fixture with 12

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