ddev

$npx mdskill add michtio/craftcms-claude-skills/ddev

Manage DDEV local dev environment for Craft CMS projects.

  • Troubleshoot container issues, port conflicts, and environment variables.
  • Depends on DDEV, Docker, and Craft CMS CLI tools.
  • Analyzes user commands, config.yaml, and error logs to determine actions.
  • Provides step-by-step commands and configuration fixes for the user.

SKILL.md

.github/skills/ddevView on GitHub ↗
---
name: ddev
description: "DDEV local development environment for Craft CMS projects. ALWAYS load this skill when running any ddev command, configuring .ddev/config.yaml, or troubleshooting local container issues. Covers: config.yaml settings (project type, PHP/Node versions, database, docroot), shorthand commands (ddev composer, ddev craft, ddev npm), add-ons (ddev add-on get for Redis; built-in Mailpit), custom commands (.ddev/commands/), Vite dev server exposure (web_extra_exposed_ports, web_extra_daemons), database import/export (ddev import-db, ddev export-db, ddev craft db/backup), Xdebug toggling (ddev xdebug on/off), sharing local sites (ddev share, temporary public URLs), and troubleshooting (ddev poweroff, ddev logs, ddev describe, ddev delete, port conflicts, container restart issues). Triggers on: ddev start/stop/restart, ddev craft, ddev composer, ddev npm, ddev ssh, ddev import-db, ddev export-db, ddev xdebug, ddev share, ddev add-on, ddev poweroff, ddev describe, ddev logs, .ddev/config.yaml, web_extra_exposed_ports, web_extra_daemons, PHP version or Node version in local dev, database backup/restore locally, ran npm/composer on host instead of ddev, wrong node_modules architecture, local dev environment for Craft CMS, ddev-injected PRIMARY_SITE_URL, .ddev/.env.web regenerated on restart, CRAFT_ env var overriding config/general.php, general-config edit has no effect. NOT for production deployment, CI/CD pipelines, GitHub Actions, or server configuration. NOT for Docker/container usage outside of DDEV."
---

# DDEV for Craft CMS Development

## Companion Skills — Always Load Together

When this skill triggers, also load:

- **`craftcms`** — Plugin/module development. Required when DDEV commands involve Craft CLI (`ddev craft make`, `ddev craft migrate`, `ddev craft project-config`).
- **`craft-php-guidelines`** — PHP coding standards. Required when DDEV commands involve code quality tooling (`ddev composer check-cs`, `ddev composer phpstan`, `ddev craft pest/test`).

## Documentation

- DDEV docs: https://docs.ddev.com/en/stable/
- Craft CMS quickstart: https://docs.ddev.com/en/stable/users/quickstart/#craft-cms
- Configuration reference: https://docs.ddev.com/en/stable/users/configuration/config/
- Custom commands: https://docs.ddev.com/en/stable/users/extend/custom-commands/
- Additional services: https://docs.ddev.com/en/stable/users/extend/additional-services/
- Vite integration: https://docs.ddev.com/en/stable/users/usage/developer-tools/#nodejs

When unsure about a DDEV feature, `WebFetch` the relevant docs page.

## Common Pitfalls

- Using `ddev exec composer install` instead of `ddev composer install` — DDEV shorthand commands handle path resolution and environment setup. Always use the shorthand.
- Forgetting `ddev craft up` does both `migrate/all` and `project-config/apply` — no need to run them separately after pulls or deploys.
- Exposing the Vite dev server with `ports` instead of `web_extra_exposed_ports` — `ports` causes conflicts when running multiple DDEV projects. `web_extra_exposed_ports` routes through Traefik and works with HTTPS.
- Running `ddev composer global require` — global packages install inside the container and vanish on restart. Install project-level dependencies only.
- Setting `nodejs_version` but running `npm install` on the host — Node must run inside the container via `ddev npm` to match the configured version.
- Editing `.ddev/config.yaml` while containers are running without restarting — changes to config require `ddev restart` to take effect.
- Using `ddev import-db` without `--target-db=db` on multi-database setups — the default target is `db`, but if you've configured additional databases, be explicit.
- Adding `#ddev-generated` to custom commands you've customized — DDEV overwrites files with this comment during updates. Only use it for add-on-managed commands. Custom commands you maintain should omit it.
- Running `composer install` on the host then `ddev composer check-cs`/`ddev composer phpstan` — if the host PHP version differs from DDEV's (e.g., host PHP 8.4, DDEV PHP 8.3), `vendor/composer/platform_check.php` fails. Always run `ddev composer install` so `vendor/` matches the container's PHP version.

## Craft CLI First, Raw SQL Last

Always prefer Craft CLI commands over raw database queries:

```bash
ddev craft users/list-admins         # not: ddev mysql -e "SELECT * FROM users WHERE admin=1"
ddev craft project-config/get system # not: reading project.yaml manually
ddev craft resave/entries            # not: UPDATE queries on content tables
ddev craft elements/delete           # not: DELETE FROM elements
```

Only fall back to `ddev mysql` when no CLI equivalent exists (e.g., checking table schemas, debugging specific rows, `TRUNCATE cache` for stuck mutex locks). Craft CLI commands handle project config, search index updates, and event firing that raw SQL skips.

## Shorthand Commands

Always use DDEV shorthand over `ddev exec`:

```bash
ddev composer install          # not ddev exec composer install
ddev craft up                  # not ddev exec php craft up
ddev npm install               # not ddev exec npm install
ddev craft make service        # scaffolding
```

## Craft CMS Project Type

```yaml
# .ddev/config.yaml
name: my-craft-site
type: craftcms
docroot: web
php_version: "8.3"
database:
  type: mysql
  version: "8.0"
nodejs_version: "20"
```

DDEV auto-injects: `CRAFT_DB_SERVER`, `CRAFT_DB_USER`, `CRAFT_DB_PASSWORD`, `CRAFT_DB_DATABASE`, `PRIMARY_SITE_URL`. These are injected into the container via `.ddev/.env.web` and can be opted out of with `disable_settings_management: true` in `.ddev/config.yaml`.

## New Project Bootstrap

The canonical flow for a fresh DDEV + Craft project:

```bash
mkdir my-craft-site && cd my-craft-site
ddev config --project-type=craftcms --docroot=web   # writes .ddev/config.yaml
ddev start
ddev composer create-project craftcms/craft         # Craft's setup wizard runs automatically
```

`ddev composer create-project` launches Craft's interactive install wizard on completion. If it doesn't run (or you need to re-run it), use `ddev craft install`. Swap `craftcms/craft` for a community starter project to bootstrap from one instead.

## Common Commands

```bash
ddev start                     # Start the project
ddev stop                      # Stop the project
ddev restart                   # Restart containers
ddev ssh                       # SSH into web container
ddev describe                  # Show project info and URLs
ddev launch                    # Open the project in a browser
ddev launch -m                 # Open Mailpit (also --mailpit)
ddev logs                      # View container logs
ddev import-db --file=dump.sql # Import database
ddev export-db --file=dump.sql # Export database
ddev xdebug on                 # Enable Xdebug
ddev craft db/backup           # Craft database backup
```

## Post-Install Auto-Run

Composer scripts auto-run `craft up` after install/update:

```json
{
    "scripts": {
        "post-craft-update": [
            "@php craft install/check && php craft up --interactive=0 || exit 0"
        ],
        "post-update-cmd": "@post-craft-update",
        "post-install-cmd": "@post-craft-update"
    }
}
```

No need to manually run `ddev craft migrate/all` or `ddev craft project-config/apply` — `ddev craft up` does both, and it auto-runs after `ddev composer install/update`.

## Add-ons

```bash
ddev add-on get ddev/ddev-redis       # Install Redis
ddev add-on list                       # List installed add-ons
ddev add-on remove ddev/ddev-redis    # Remove add-on
```

Mailpit is built into DDEV core — no add-on installation needed. Outgoing mail is captured automatically. Access the web UI with `ddev mailpit`, or `ddev describe` shows its URL (e.g. `https://{project}.ddev.site:8026`).

## Sharing a Local Site

```bash
ddev share                     # Expose the project on a temporary public URL
```

`ddev share` defaults to the ngrok provider, which requires a free ngrok.com account and a configured ngrok auth token. (`cloudflared` is an alternative provider via `--provider=cloudflared`, no account required, but ngrok is the default.)

## Custom Commands

Place scripts in `.ddev/commands/web/` (container) or `.ddev/commands/host/` (host):

```bash
#!/usr/bin/env bash
## Description: Run ECS code style check
## Usage: check-cs
## Example: ddev check-cs

cd /var/www/html && composer check-cs
```

Note: omit `#ddev-generated` on custom commands you maintain — DDEV overwrites files with that comment during updates. Only add-on-managed commands should include it.

## Composer Path Repos and Volume Mounts

When developing plugins locally, Composer path repos symlink the plugin into `vendor/`. For this to work inside DDEV's Docker container, the host path must be volume-mounted so the symlink resolves.

### Setup

1. **composer.json** — use the local host path:

```json
{
    "repositories": [
        {
            "type": "path",
            "url": "/Users/Shared/dev/craft-plugins/v5/*"
        }
    ]
}
```

2. **docker-compose override** — mount the same path into the container. Create `.ddev/docker-compose.mounts.yaml`:

```yaml
services:
  web:
    volumes:
      - /Users/Shared/dev/craft-plugins:/Users/Shared/dev/craft-plugins
```

The mount path inside the container must match the host path exactly — Composer creates absolute symlinks that must resolve in both contexts. Replace `/Users/Shared/dev/craft-plugins` with your actual plugin directory path.

3. **Require the plugin**: `ddev composer require vendor/plugin-handle:@dev`

### Common mistakes

- Using a Docker-internal path in `composer.json` `url` — the path must be the host filesystem path, not `/var/www/...`
- Forgetting the volume mount — `ddev composer install` succeeds but the symlink points nowhere inside the container
- Setting `"platform": {"php": "8.3"}` in `composer.json` `config` — don't. DDEV handles the PHP version via `.ddev/config.yaml`. Platform overrides cause dependency resolution mismatches between host and container, and prevent DDEV from managing version upgrades cleanly.

## Browser Debugging with Chrome DevTools MCP

The Chrome DevTools MCP server gives Claude Code direct browser access — inspect pages, read console logs, check network requests, capture screenshots, and interact with the DOM.

### Installation

```bash
claude mcp add chrome-devtools -- npx chrome-devtools-mcp@latest
```

Quit and reopen Claude Code to load the new MCP server. Requires Chrome or Chromium running — the MCP server handles the DevTools Protocol connection automatically.

### What it enables

| Capability | Use Case |
|-----------|----------|
| **Page inspection** | Check rendered HTML, verify template output, inspect meta tags |
| **Console logs** | Catch Twig errors, JS exceptions, Garnish initialization failures |
| **Network requests** | Debug 404 assets, failed AJAX calls, Sprig/htmx swaps |
| **DOM queries** | Verify form markup, check field rendering, validate ARIA attributes |
| **Screenshots** | Visual verification of CP templates, responsive testing |
| **Navigation & login** | Authenticate into the CP, navigate to plugin settings/edit pages |

### When to use

- **Front-end template debugging** — 404s, missing assets, broken layouts, SEOmatic meta tag verification
- **CP template verification** — plugin settings pages render correctly, editable tables work, slideout editors load
- **Garnish/JS debugging** — modals, drag-sort, disclosure menus initialize without console errors
- **Sprig/htmx debugging** — watch network requests for htmx swaps, verify response HTML fragments
- **Auth flow testing** — walk through login, registration, password reset end-to-end
- **Read-only mode verification** — confirm settings pages display correctly with `allowAdminChanges` off
- **Visual regression** — screenshot before/after template changes

### CP authentication pattern

DDEV sites are accessible at `https://{project}.ddev.site`. To inspect CP pages:

1. Navigate to `https://{project}.ddev.site/{cpTrigger}`
2. Log in with admin credentials
3. Navigate to the plugin/settings page to inspect
4. Check console for JS errors, inspect DOM for correct markup

### Project setup

The `craft-project-setup` skill offers to install Chrome DevTools MCP during scaffolding. If installed later, run `claude mcp add chrome-devtools -- npx chrome-devtools-mcp@latest` from the project root — this writes to the project's `.claude.json`, keeping it project-level.

## Troubleshooting

```bash
ddev poweroff                  # Stop all DDEV projects
ddev debug router              # Debug router configuration
ddev debug capabilities        # Check Docker capabilities
ddev delete --omit-snapshot    # Remove project without snapshot
```

### A general-config edit isn't taking effect (ddev-injected env var wins)

DDEV auto-injects Craft env vars (including `PRIMARY_SITE_URL`, and `CRAFT_DB_*`) into the container via `.ddev/.env.web`, and **regenerates that file on every `ddev start`/restart** unless `disable_settings_management: true` is set in `.ddev/config.yaml`. Because a real container environment variable beats a `cms/.env` dotenv value, and `CRAFT_*` env vars beat `config/general.php` (see the `craftcms` skill's `config-bootstrap.md`), a value you edit in `.env` or `general.php` can be silently overridden by what ddev injected.

Two symptoms and fixes:

- **Wrong site URL / scheme.** `PRIMARY_SITE_URL` follows ddev's primary URL, whose scheme is often `http`; if Craft resolves an unexpected base URL, that injected var is the likely source. Point Craft's site URL at a **differently-named** env var (e.g. `SITE_URL`) in your site config so ddev's `PRIMARY_SITE_URL` doesn't shadow it, or override `PRIMARY_SITE_URL` deliberately.
- **A `.env` change reverts after restart.** If you edited `.ddev/.env.web` by hand, it's regenerated on restart — put durable overrides in `.ddev/config.yaml` (`web_environment`) or set `disable_settings_management: true` to own the file yourself.

When a config value "won't change," check the resolved environment (`ddev exec printenv | grep CRAFT_`, and `.ddev/.env.web`) before editing PHP again.

More from michtio/craftcms-claude-skills

SkillDescription
craft-cloudCraft Cloud — Pixel & Tonic's serverless hosting platform for Craft CMS. Covers craft-cloud.yaml configuration, the Build → Migrate → Release deploy pipeline, the craftcms/cloud extension package, edge image transforms via Cloudflare, edge static caching with cache.rules + ESI, Cloud-managed S3 filesystem, MySQL 8 / Postgres 15 databases (no MariaDB, no tablePrefix), Console-based command runner and scheduled cron (once-per-hour minimum), auto-handled queue jobs, custom domains and SSL, preview environments per branch, Cloud limitations (ephemeral filesystem, no SSH, no .htaccess, no built-in mail), plugin development requirements for Cloud compatibility, and self-hosted → Cloud migration. Triggers on: craft-cloud.yaml, craftcms/cloud package, cloud.esi(), php craft cloud/up, php craft cloud/setup, App::isEphemeral(), CRAFT_EPHEMERAL, edge.craft.cloud, preview.craft.cloud, CRAFT_CLOUD_PROJECT_ID, CRAFT_CLOUD_ENVIRONMENT_ID, CRAFT_CLOUD_CDN_BASE_URL, Build → Migrate → Release, Cloud filesystem, Cloud-compatible plugin, Cloudflare Images at edge, AssetsFs, static-caching rules, ESI islands, deploy to Craft Cloud, migrate to Craft Cloud, self-hosted to Cloud, Craft Cloud quotas, Craft Cloud regions. Do NOT trigger for Servd (use the servd skill) or generic Craft deployment on Forge/bare metal (craftcms/deployment.md). Do NOT trigger for general DDEV local dev unrelated to Cloud parity.
craft-content-modelingCraft CMS 5 content modeling — sections, entry types, fields, Matrix, relations, project config, and content architecture strategy. Covers choosing section types, designing entry types and field layouts, selecting field types, configuring Matrix and nested entries, relations and eager loading, and multi-site propagation. Triggers on: section types (single, channel, structure), entry types, field types, field layout design, field type selection, Matrix, nested entries, relatedTo, eager loading, .with()/.eagerly(), categories, tags, globals, global sets, preloadSingles, propagation, multi-site content, project config, YAML, content strategy, taxonomy, asset volumes, filesystems, image transforms, user groups, content permissions, entrify/entrification, CKEditor vs Matrix, CMS editions, multi-language, language groups, localization, translation method, field translation, content migration, field instances, Formie forms as elements vs project config, cross-environment Formie deployment, multi-site Formie translation, element index sources, elementSources, Entries index sidebar, tableAttributes, defaultSort, authoring schema from code (service layer vs project.yaml + pc/apply). Always use when planning content architecture, creating sections/fields, configuring Matrix, setting up relations, choosing field types, designing field layouts, planning multi-site propagation, or tidying the Entries element index. Do NOT trigger for PHP plugin/module development, custom field type code, front-end Twig, or buildchain.
craft-garnishGarnish — Craft CMS's built-in JavaScript UI toolkit for the control panel. Covers the class system (Garnish.Base.extend, init, setSettings, addListener, on/off/trigger, destroy), UI widgets (Modal, HUD, DisclosureMenu, MenuBtn, CustomSelect, ContextMenu, Select), drag system (BaseDrag, DragSort, DragDrop, DragMove), form widgets (NiceText, CheckboxSelect, MixedInput, MultiFunctionBtn), utilities (key constants, ARIA helpers, focus management), and Craft integration (GarnishAsset, webpack externals, Craft.* pattern). Triggers on: Garnish.Base.extend, Garnish.Modal/HUD/DragSort/DisclosureMenu, ESC_KEY/RETURN_KEY, activate/textchange events, UiLayerManager, registerShortcut, trapFocusWithin/releaseFocusWithin/setFocusWithin, garnishjs, GarnishAsset, CpAsset, CP JavaScript, modal/HUD popover, Craft.CP, Craft.Slideout, Craft.ElementEditor, onSortChange/onOptionSelect/onSelectionChange, aria-modal, focus trap, keyboard navigation CP, this.base(), window.Garnish, CP memory leak, event listener cleanup, jQuery .on() in CP, custom slideout/overlay lifecycle, disable kills listeners, aria-hidden retained focus, inert attribute. Always use when writing, editing, or reviewing JavaScript that runs in the Craft CP — plugin CP assets, custom field type JS, element index JS, CP webpack config, or code importing garnishjs / referencing window.Garnish. Also for CP accessibility, keyboard interactions, drag-sort, or CP JS memory issues. Do NOT trigger for front-end JavaScript (Alpine, Vue, htmx) or Twig templates (craft-site).
craft-php-guidelinesCraft CMS 5 PHP coding standards and conventions. ALWAYS load when writing, editing, reviewing, or discussing any PHP in a Craft plugin or module — even small edits. Also when running ECS, PHPStan, or scaffolding with ddev craft make. Covers: PHPDoc blocks (@author, @since, @throws chains), section headers (=========), class organization, naming conventions (services, queue jobs, records, events, enums), defineRules() and validation, beforePrepare() and addSelect(), MemoizableArray, DateTimeHelper vs Carbon, strict_types/declare(strict_types=1), short nullable notation (?string), typed properties, void returns, control flow (early returns, match over switch), CP Twig template conventions, form macros, translations (Craft::t), ECS/PHPStan config, scaffolding commands, and the verification checklist. Triggers on: writing service classes, models, controllers, elements, element queries, records, queue jobs, migrations, or any PHP class in a Craft context; PHP code review, refactoring, or style questions; requireAdmin vs requirePermission, manageSettings, settings permission, allowAdminChanges, read-only settings, getCpNavItem dead nav item, permission handle constant on owning controller, no-em-dash user-facing copy. NOT for front-end Twig (craft-twig-guidelines), template architecture (craft-site), or CP JavaScript/Garnish (craft-garnish). If you are touching PHP in a Craft context, you need this skill.
craft-pluginsIndex and router for plugin-specific Craft CMS 5 guidance — configuration, Twig API, PHP/programmatic API, migrations, deployment, and pitfalls for the third-party plugins this pack documents. A plugin task routes here at any altitude: front-end (Twig/styling), back-end (PHP, content migrations, events), content modeling, or deployment. Triggers whenever a task names one of these plugins in ANY context (build, configure, style, render, query, import, migrate, deploy, translate, cache, debug): Formie (forms, submissions, File Upload field, form in a migration, notifications, translation overrides), SEOmatic (meta, sitemaps, JSON-LD, SEO field), Blitz (static/page caching, purge), Feed Me (XML/JSON/CSV import), Imager-X (transforms, srcset), ImageOptimize (OptimizedImages, responsive images), CKEditor (rich text, nested entries), Sprig (reactive, htmx), Element API (JSON endpoints), Retour (redirects, 404s), Navigation (nav menus), Hyper (link field), Colour Swatches, Password Policy (HIBP), Typogrify, Cache Igniter, Knock Knock (staging password), Elements Panel (N+1 debug), Sherlock (security scan), Amazon SES (SES/SNS bounce), Embedded Assets (oEmbed), Timeloop (recurring dates), Vite (craft.vite.*, asset bundling). Always load when a task names one of these plugins, even for PHP/migration/deployment — read references/<plugin>.md first. Do NOT trigger for Craft core with no plugin named (craftcms), general template architecture (craft-site), or general content modeling (craft-content-modeling).
craft-project-setupScaffold Claude Code configuration specifically for Craft CMS projects. Generates CLAUDE.md and .claude/rules/ files tailored to the project type (plugin, site, module, hybrid, or monorepo). Only for Craft CMS projects — not for Next.js, Laravel, or other frameworks. Triggers on: 'set up Claude for this Craft project', 'initialize CLAUDE.md', 'scaffold project config', 'configure Claude Code for Craft', 'create CLAUDE.md', 'missing CLAUDE.md', 'does this project have a CLAUDE.md', 'bootstrap Claude config', 'new Craft project setup', 'onboard a developer to this Craft project', 'generate .claude/rules', 'set up coding standards config', 'upgrade Claude config', 'update CLAUDE.md', 'compare my setup', 'is my config up to date', 'audit my Claude setup', 'redo project setup'. Also triggers when starting work in a new Craft CMS project that lacks a CLAUDE.md file, or when the user wants to check or upgrade an existing configuration. Detects project type from composer.json (craft-plugin, craft-module, project), .ddev/config.yaml, templates/, config/project/, and modules/. NOT for installing Craft CMS itself, creating DDEV environments, writing PHP code, building templates, or content modeling. NOT for non-Craft projects — if the project is React, Next.js, Laravel, or any non-Craft framework, this skill does not apply.
craft-siteCraft CMS 5 front-end Twig development — atomic design, template architecture, components, Vite buildchain. Covers atoms/molecules/organisms, props/extends/block patterns, layout chains, view routing, content builders, image presets, Tailwind named-key collections, multi-brand CSS tokens, JavaScript boundaries (Alpine/DataStar/Vue, tabs, accordions), Vite asset loading, and front-end auth (login, registration, password reset, profiles). Triggers on: {% include ... only %}, {% embed %}, _atoms/_molecules/_organisms/_views/_builders, component--variant.twig, _component--props.twig, collect({}), utilities prop, data-brand theming, hero/card components, Matrix block rendering, craft.vite.script, vite.php, vite.config.ts, buildchain, per-page scripts, Blitz static/page caching, ImageOptimize, Imager-X, responsive images, srcset, image transforms, SEOmatic meta/OpenGraph/JSON-LD, Sprig, htmx, multi-language, hreflang, localization, Formie form styling, login/registration form, RSS/Atom/JSON feeds, XML sitemap, search page, .search(), headless GraphQL, Next.js/Nuxt/Astro integration, example-templates command, render builder, fluent BaseTag {{ tag.render() }}, progressive enhancement. Always use when creating, editing, or reviewing Craft front-end Twig templates, components, layouts, views, builders, buildchain, or front-end auth — including plugin template integration (Blitz, SEOmatic, Sprig, Formie, Imager-X). Do NOT trigger for PHP plugin/module development (craftcms) or content modeling (craft-content-modeling).
craft-twig-guidelinesTwig coding standards and conventions for Craft CMS 5 templates. ALWAYS load this skill when writing, editing, or reviewing any .twig file in a Craft CMS project — even for small edits. Covers: variable naming (camelCase, no abbreviations), null handling (?? operator, ??? with empty-coalesce plugin), whitespace control ({%- trimming, NOT {%- minify -%}), include isolation (always use 'only'), Craft Twig helpers ({% tag %}, tag(), attr(), |attr filter, |parseAttr, |append, svg()), collect() for props and class collections, .implode(), comment headers with ========= separators on component files, and common pitfalls (snake_case, macros as components, hardcoded colors). Triggers on: Twig template creation, editing, or review; .twig files; {% include %} with 'only'; {% tag %} and polymorphic elements; collect() and props.get(); class string building; attr() and |attr filter; svg() with styling and aria; ?? and ??? null coalescing; whitespace control and blank lines in output; minify alternatives; Twig file headers and comment blocks; variable naming conventions in Twig; currentSite, siteUrl, craft.entries, .eagerly(), .collect in template context; |e('js') aggressive escaping (spaces become \uXXXX), js escaper, grepping escaped translated strings. NOT for Twig architecture patterns, atomic design structure, or template routing (use craft-site). NOT for PHP code (use craft-php-guidelines). NOT for content modeling or field configuration (use craft-content-modeling).
craftcmsCraft CMS 5 plugin and module development — extending Craft with PHP. Covers elements, element queries, services, models, records, controllers, migrations, queue jobs, console commands, field types, native fields, events, behaviors, Twig extensions, widgets, filesystems, permissions, project config, GraphQL, testing, and debugging. Triggers on: beforePrepare()/afterSave()/defineSources()/defineTableAttributes()/attributeHtml(), MemoizableArray, BaseNativeField, EVENT_REGISTER_*/DEFINE_*/BEFORE_*/AFTER_*, CraftVariable, custom element or field type (normalizeValue/serializeValue/inputHtml), webhook, API endpoint, queue/batch job, CP section, dashboard widget, utility page, element action/exporter/condition, registerUserPermissions, requirePermission vs requireAdmin, manageSettings, allowAdminChanges, canView/canSave/canDelete, defineRules, elevated session, project-config/apply, drafts/revisions, element edit sidebar (EVENT_DEFINE_SIDEBAR_HTML) + toolbar buttons, metaFieldsHtml, VueAdminTable, GeneralConfig. Always use when writing, editing, or reviewing Craft plugin/module PHP — even when no API is named. For plugin-specific work also load craft-plugins. Do NOT trigger for front-end Twig (craft-site) or content modeling (craft-content-modeling).
servdServd (servd.host) — Craft-specialised managed hosting for Craft CMS. Covers git push-to-deploy with the optional servd.yaml build config, local → staging → production environments with uni-directional Project Config sync, the servd/craft-asset-storage plugin (S3-backed Flysystem volumes on the svdcdn.com CDN, off-server image transforms, Imager-X/ImageOptimize integrations), Servd's static caching (full vs tag-based purge, {% dynamicInclude %}, CSRF injection, cache-busting) and running Blitz alongside it in reverse-proxy mode, MariaDB/MySQL databases over an SSH tunnel, automatic + manual backups, the Dedicated Queue Runner, environment variables and secrets, the ephemeral load-balanced filesystem (Redis + remote volumes for runtime files), plugin/feature constraints, and Servd-vs-Craft-Cloud differences. Triggers on: servd.yaml, servd/craft-asset-storage, servd-asset-storage plugin handle, SERVD_PROJECT_SLUG, SERVD_SECURITY_KEY, SERVD_BUNDLE_HASH, files.svdcdn.com, Servd static caching, {% dynamicInclude %} (Servd), servd-asset-storage/clone, servd-asset-storage/local/pull-database, push-assets, clear-caches/servd-static-cache, clear-caches/servd-edge-caches, Dedicated Queue Runner, Servd Asset Platform, deploy to Servd, host Craft on Servd, Servd vs Craft Cloud. Do NOT trigger for Craft Cloud (use the craft-cloud skill), generic Craft deployment on Forge/bare metal (craftcms/deployment.md), or general DDEV local dev unrelated to Servd parity (ddev).