hyperframes-cli
$
npx mdskill add heygen-com/hyperframes/hyperframes-cliInitialize, validate, and render video compositions with HyperFrames CLI.
- Scaffolds projects and checks for missing composition IDs or timeline overlaps.
- Depends on Node.js 22 and FFmpeg for execution.
- Executes commands via npx hyperframes to manage the build pipeline.
- Delivers headless Chrome previews and renders for visual inspection.
SKILL.md
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---
name: hyperframes-cli
description: HyperFrames CLI dev loop — `npx hyperframes` for scaffolding (init), validation (lint, inspect), preview, render, and environment troubleshooting (doctor, browser, info, upgrade). Use when running any of these commands or troubleshooting the HyperFrames build/render environment. For asset preprocessing commands (`tts`, `transcribe`, `remove-background`), invoke the `hyperframes-media` skill instead.
---
# HyperFrames CLI
Everything runs through `npx hyperframes`. Requires Node.js >= 22 and FFmpeg.
## Workflow
1. **Scaffold** — `npx hyperframes init my-video`
2. **Write** — author HTML composition (see the `hyperframes` skill)
3. **Lint** — `npx hyperframes lint`
4. **Visual inspect** — `npx hyperframes inspect`
5. **Preview** — `npx hyperframes preview`
6. **Render** — `npx hyperframes render`
Lint and inspect before preview. `lint` catches missing `data-composition-id`, overlapping tracks, and unregistered timelines. `inspect` opens the rendered composition in headless Chrome, seeks through the timeline, and reports text spilling out of bubbles/containers or off the canvas.
## Scaffolding
```bash
npx hyperframes init my-video # interactive wizard
npx hyperframes init my-video --example warm-grain # pick an example
npx hyperframes init my-video --video clip.mp4 # with video file
npx hyperframes init my-video --audio track.mp3 # with audio file
npx hyperframes init my-video --example blank --tailwind # with Tailwind v4 browser runtime
npx hyperframes init my-video --non-interactive # skip prompts (CI/agents)
```
Templates: `blank`, `warm-grain`, `play-mode`, `swiss-grid`, `vignelli`, `decision-tree`, `kinetic-type`, `product-promo`, `nyt-graph`.
`init` creates the right file structure, copies media, transcribes audio with Whisper, and installs AI coding skills. Use it instead of creating files by hand.
When using `--tailwind`, invoke the `tailwind` skill before editing classes or theme tokens. The scaffold uses Tailwind v4.2 via the browser runtime, not Studio's Tailwind v3 setup.
## Linting
```bash
npx hyperframes lint # current directory
npx hyperframes lint ./my-project # specific project
npx hyperframes lint --verbose # info-level findings
npx hyperframes lint --json # machine-readable
```
Lints `index.html` and all files in `compositions/`. Reports errors (must fix), warnings (should fix), and info (with `--verbose`).
## Visual Inspect
```bash
npx hyperframes inspect # inspect rendered layout over the timeline
npx hyperframes inspect ./my-project # specific project
npx hyperframes inspect --json # agent-readable findings
npx hyperframes inspect --samples 15 # denser timeline sweep
npx hyperframes inspect --at 1.5,4,7.25 # explicit hero-frame timestamps
```
Use this after `lint` and `validate`, especially for compositions with speech bubbles, cards, captions, or tight typography. It reports:
- Text extending outside the nearest visual container or bubble
- Text clipped by its own fixed-width/fixed-height box
- Text extending outside the composition canvas
- Children escaping clipping containers
Errors should be fixed before rendering. Warnings are surfaced for agent review; add `--strict` to fail on warnings too. Repeated static issues are collapsed by default so JSON output stays compact for LLM context windows. If overflow is intentional for an entrance/exit animation, mark the element or ancestor with `data-layout-allow-overflow`. If a decorative element should never be audited, mark it with `data-layout-ignore`.
`npx hyperframes layout` remains available as a compatibility alias for the same visual inspection pass.
## Previewing
```bash
npx hyperframes preview # serve current directory
npx hyperframes preview --port 4567 # custom port (default 3002)
```
Hot-reloads on file changes. Opens the studio in your browser automatically.
When handing a project back to the user, use the Studio project URL, not the
source `index.html` path:
```text
http://localhost:<port>/#project/<project-name>
```
Use the actual port from the preview output and the project directory name. For
example, after `npx hyperframes preview --port 3017` in `codex-openai-video`,
report `http://localhost:3017/#project/codex-openai-video`.
Treat `index.html` as source-code context only. It is fine to link it as an
implementation file, but do not label it as the project or preview surface.
## Rendering
```bash
npx hyperframes render # standard MP4
npx hyperframes render --output final.mp4 # named output
npx hyperframes render --quality draft # fast iteration
npx hyperframes render --fps 60 --quality high # final delivery
npx hyperframes render --format webm # transparent WebM
npx hyperframes render --docker # byte-identical
```
| Flag | Options | Default | Notes |
| -------------------- | --------------------- | -------------------------- | ------------------------------------------------------------------ |
| `--output` | path | renders/name_timestamp.mp4 | Output path |
| `--fps` | 24, 30, 60 | 30 | 60fps doubles render time |
| `--quality` | draft, standard, high | standard | draft for iterating |
| `--format` | mp4, webm | mp4 | WebM supports transparency |
| `--workers` | 1-8 or auto | auto | Each spawns Chrome |
| `--docker` | flag | off | Reproducible output |
| `--gpu` | flag | off | GPU-accelerated encoding |
| `--strict` | flag | off | Fail on lint errors |
| `--strict-all` | flag | off | Fail on errors AND warnings |
| `--variables` | JSON object | — | Override variable values declared in `data-composition-variables` |
| `--variables-file` | path | — | JSON file with variable values (alternative to `--variables`) |
| `--strict-variables` | flag | off | Fail render on undeclared keys or type mismatches in `--variables` |
**Quality guidance:** `draft` while iterating, `standard` for review, `high` for final delivery.
**Parametrized renders:** the composition declares its variables on the `<html>` root with **`data-composition-variables`** — a JSON **array of declarations** (`{id, type, label, default}` per entry) that defines the schema. Scripts inside read the resolved values via `window.__hyperframes.getVariables()`. The CLI **`--variables '{"title":"Q4 Report"}'`** is a JSON **object keyed by id** that overrides those declared defaults for one render; missing keys fall through, so the same composition runs unchanged in dev preview and in production. (Sub-comp hosts can also override per-instance with **`data-variable-values`** — same object shape, scoped to one mount of the sub-composition. See the `hyperframes` skill for the full pattern.)
## Asset Preprocessing
`npx hyperframes tts`, `transcribe`, and `remove-background` produce assets (narration audio, word-level transcripts, transparent video) that get dropped into a composition. Each downloads its own model on first run. For voice selection, whisper model rules (the `.en`-translates-non-English gotcha), output format choice (VP9 alpha WebM vs ProRes), and the TTS → transcribe → captions chain, invoke the `hyperframes-media` skill.
## Troubleshooting
```bash
npx hyperframes doctor # check environment (Chrome, FFmpeg, Node, memory)
npx hyperframes browser # manage bundled Chrome
npx hyperframes info # version and environment details
npx hyperframes upgrade # check for updates
```
Run `doctor` first if rendering fails. Common issues: missing FFmpeg, missing Chrome, low memory.
## Other
```bash
npx hyperframes compositions # list compositions in project
npx hyperframes docs # open documentation
npx hyperframes benchmark . # benchmark render performance
```
More from heygen-com/hyperframes
- animejsAnime.js adapter patterns for HyperFrames. Use when writing Anime.js animations or timelines inside HyperFrames compositions, registering animations on window.__hfAnime, making Anime.js seek-driven and deterministic, or translating Anime.js examples into render-safe HyperFrames HTML.
- css-animationsCSS animation adapter patterns for HyperFrames. Use when authoring CSS keyframes, animation-delay based timing, animation-fill-mode, animation-play-state, or CSS-only motion that HyperFrames must seek deterministically during preview and rendering.
- gsapGSAP animation reference for HyperFrames. Covers gsap.to(), from(), fromTo(), easing, stagger, defaults, timelines (gsap.timeline(), position parameter, labels, nesting, playback), and performance (transforms, will-change, quickTo). Use when writing GSAP animations in HyperFrames compositions.
- hyperframes-mediaAsset preprocessing for HyperFrames compositions — text-to-speech narration (Kokoro), audio/video transcription (Whisper), and background removal for transparent overlays (u2net). Use when generating voiceover from text, transcribing speech for captions, removing the background from a video or image to use as a transparent overlay, choosing a TTS voice or whisper model, or chaining these (TTS → transcribe → captions). Each command downloads its own model on first run.
- hyperframes-registryInstall and wire registry blocks and components into HyperFrames compositions. Use when running hyperframes add, installing a block or component, wiring an installed item into index.html, or working with hyperframes.json. Covers the add command, install locations, block sub-composition wiring, component snippet merging, and registry discovery.
- lottieLottie and dotLottie adapter patterns for HyperFrames. Use when embedding lottie-web JSON animations, .lottie files, @lottiefiles/dotlottie-web players, registering instances on window.__hfLottie, or making After Effects exports deterministic in HyperFrames.
- remotion-to-hyperframesTranslate an existing Remotion (React-based) video composition into a HyperFrames HTML composition. Use ONLY when the user explicitly asks to port, convert, migrate, translate, or rewrite a Remotion composition as HyperFrames — for example "port my Remotion project to HyperFrames", "convert this Remotion code to HyperFrames", "migrate from Remotion", "translate this Remotion comp", or "rewrite this as HyperFrames HTML". Do NOT use when (a) the user is authoring a NEW HyperFrames composition, even if they have or are A/B-testing a similar Remotion video; (b) the user mentions Remotion in passing without asking for migration; (c) the user shares Remotion code as reference material rather than asking for a translation; (d) the user asks for "the same video as my Remotion one" without explicitly asking to migrate the source — treat that as a fresh HyperFrames build. When in doubt, default to authoring a native HyperFrames composition with the `hyperframes` skill instead. Skill detects unsupported patterns (useState, useEffect with side effects, async calculateMetadata, third-party React component libraries, `@remotion/lambda` features) and recommends the runtime interop escape hatch instead of attempting a lossy translation.
- tailwindTailwind CSS v4.2 browser-runtime patterns for HyperFrames compositions. Use when scaffolding or editing projects created with `hyperframes init --tailwind`, writing Tailwind utility classes in composition HTML, adding CSS-first Tailwind v4 theme tokens, debugging v3 vs v4 syntax, or deciding when to compile Tailwind to CSS instead of using the browser runtime.
- threeThree.js and WebGL adapter patterns for HyperFrames. Use when creating deterministic Three.js scenes, WebGL canvas layers, AnimationMixer timelines, camera motion, shader-driven visuals, or canvas renders that respond to HyperFrames hf-seek events.
- waapiWeb Animations API adapter patterns for HyperFrames. Use when authoring element.animate() motion, Animation currentTime seeking, document.getAnimations(), KeyframeEffect timing, fill modes, or native browser animations that must render deterministically in HyperFrames.