swiftui-layout-components

$npx mdskill add dpearson2699/swift-ios-skills/swiftui-layout-components

Build SwiftUI layouts using stacks, grids, lists, scroll views, forms, and controls.

  • Create adaptive layouts for data-driven interfaces and settings screens.
  • Depends on SwiftUI frameworks: VStack, HStack, ZStack, LazyVGrid, List, ScrollView, Form, and controls.
  • Selects layout components based on content size, scrollability, and interactivity needs.
  • Outputs SwiftUI code snippets and patterns for iOS 26+ with backward compatibility to iOS 17.

SKILL.md

.github/skills/swiftui-layout-componentsView on GitHub ↗
---
name: swiftui-layout-components
description: "Build SwiftUI layouts using stacks, grids, lists, scroll views, forms, and controls. Covers VStack/HStack/ZStack, LazyVGrid/LazyHGrid, List with sections and swipe actions, ScrollView with ScrollPosition and scroll-driven reveal surfaces, Form with validation, Toggle/Picker/Slider, .searchable, and overlay patterns. Use when building data-driven layouts, collection views, paged detail reveals, settings screens, search interfaces, or transient overlay UI."
---

# SwiftUI Layout & Components

Layout and component patterns for SwiftUI apps targeting iOS 26+ with Swift 6.3. Covers stack and grid layouts, list patterns, scroll views, forms, controls, search, and overlays. Patterns are backward-compatible to iOS 17 unless noted.

## Contents

- [Layout Fundamentals](#layout-fundamentals)
- [Grid Layouts](#grid-layouts)
- [List Patterns](#list-patterns)
- [ScrollView](#scrollview)
- [Form and Controls](#form-and-controls)
- [Searchable](#searchable)
- [Overlay and Presentation](#overlay-and-presentation)
- [Common Mistakes](#common-mistakes)
- [Review Checklist](#review-checklist)
- [References](#references)

## Layout Fundamentals

### Standard Stacks

Use `VStack`, `HStack`, and `ZStack` for small, fixed-size content. They render all children immediately.

```swift
VStack(alignment: .leading) {
    Text(title).font(.headline)
    Text(subtitle).font(.subheadline).foregroundStyle(.secondary)
}
```

### Lazy Stacks

Use `LazyVStack` and `LazyHStack` inside `ScrollView` for large or dynamic collections. They create child views on demand as they scroll into view.

```swift
ScrollView {
    LazyVStack {
        ForEach(items) { item in
            ItemRow(item: item)
        }
    }
    .padding(.horizontal)
}
```

**When to use which:**
- **Non-lazy stacks:** Small, fixed content (headers, toolbars, forms with few fields)
- **Lazy stacks:** Large or unknown-size collections, feeds, chat messages

## Grid Layouts

Use `LazyVGrid` for icon pickers, media galleries, and dense visual selections. Use `.adaptive` columns for layouts that scale across device sizes, or `.flexible` columns for a fixed column count.

```swift
// Adaptive grid -- columns adjust to fit
let columns = [GridItem(.adaptive(minimum: 120, maximum: 1024))]

LazyVGrid(columns: columns) {
    ForEach(items) { item in
        ThumbnailView(item: item)
            .aspectRatio(1, contentMode: .fit)
    }
}
```

```swift
// Fixed 3-column grid
let columns = Array(repeating: GridItem(.flexible(minimum: 100), spacing: 4), count: 3)

LazyVGrid(columns: columns, spacing: 4) {
    ForEach(items) { item in
        ThumbnailView(item: item)
    }
}
```

Use `.aspectRatio` for cell sizing. Never place `GeometryReader` inside lazy containers -- it forces eager measurement and defeats lazy loading. Use `.onGeometryChange` (iOS 16+) if you need to read dimensions.

See [references/grids.md](references/grids.md) for full grid patterns and design choices.

## List Patterns

Use `List` for feed-style content and settings rows where built-in row reuse, selection, and accessibility matter.

```swift
List {
    Section("General") {
        NavigationLink("Display") { DisplaySettingsView() }
        NavigationLink("Haptics") { HapticsSettingsView() }
    }
    Section("Account") {
        Button("Sign Out", role: .destructive) { }
    }
}
.listStyle(.insetGrouped)
```

**Key patterns:**
- `.listStyle(.plain)` for feed layouts, `.insetGrouped` for settings
- `.scrollContentBackground(.hidden)` + custom background for themed surfaces
- `.listRowInsets(...)` and `.listRowSeparator(.hidden)` for spacing and separator control
- **Edge scrolling:** use `List` + `ScrollPosition` with `.scrollPosition($scrollPosition)` for top/bottom scroll actions
- **Item or section jumps:** use `ScrollView` + lazy stacks with `.scrollTargetLayout()` and stable targets for reliable jump-to-id behavior
- Use `.refreshable { }` for pull-to-refresh feeds
- Use `.contentShape(Rectangle())` on rows that should be tappable end-to-end
- For layout review or migration guidance, lead with container choice and constraints; keep code snippets tiny, and defer spring, transition, and timing choices to `swiftui-animation`

**iOS 26:** Apply `.scrollEdgeEffectStyle(.soft, for: .top)` for modern scroll edge effects.

See [references/list.md](references/list.md) for full list patterns including feed lists with scroll-to-top.

## ScrollView

Use `ScrollView` with lazy stacks when you need custom layout, mixed content, or horizontal scrolling.

```swift
ScrollView(.horizontal, showsIndicators: false) {
    LazyHStack {
        ForEach(chips) { chip in
            ChipView(chip: chip)
        }
    }
}
```

**ScrollPosition:** Enables declarative, bidirectional scroll position tracking and programmatic scrolling.

```swift
@State private var scrollPosition = ScrollPosition(edge: .bottom)

ScrollView {
    LazyVStack {
        ForEach(messages) { message in
            MessageRow(message: message)
        }
    }
    .scrollTargetLayout()
}
.scrollPosition($scrollPosition)
.onChange(of: messages.last?.id) {
    withAnimation { scrollPosition.scrollTo(edge: .bottom) }
}
```

**`safeAreaInset(edge:)`** pins content (input bars, toolbars) above the keyboard without affecting scroll layout.

**iOS 26 additions:**
- `.scrollEdgeEffectStyle(.soft, for: .top)` -- fading edge effect
- `.backgroundExtensionEffect()` -- mirror/blur at safe area edges (use sparingly, one per screen)
- `.safeAreaBar(edge:)` -- attach bar views that integrate with scroll effects

See [references/scrollview.md](references/scrollview.md) for full
`ScrollPosition`, paged reveal, zoom/crop conflict, and iOS 26 edge-effect
patterns.

## Form and Controls

### Form

Use `Form` for structured settings and input screens. Group related controls into `Section` blocks.

```swift
Form {
    Section("Notifications") {
        Toggle("Mentions", isOn: $prefs.mentions)
        Toggle("Follows", isOn: $prefs.follows)
    }
    Section("Appearance") {
        Picker("Theme", selection: $theme) {
            ForEach(Theme.allCases, id: \.self) { Text($0.title).tag($0) }
        }
        Slider(value: $fontScale, in: 0.5...1.5, step: 0.1)
    }
}
.formStyle(.grouped)
.scrollContentBackground(.hidden)
```

Use `@FocusState` to manage keyboard focus in input-heavy forms. Wrap in `NavigationStack` only when presented standalone or in a sheet.

### Controls

| Control | Usage |
|---------|-------|
| `Toggle` | Boolean preferences |
| `Picker` | Discrete choices; `.segmented` for 2-4 options |
| `Slider` | Numeric ranges with visible value label |
| `DatePicker` | Date/time selection |
| `TextField` | Text input with `.keyboardType`, `.textInputAutocapitalization` |

Bind controls directly to `@State`, `@Binding`, or `@AppStorage`. Group related controls in `Form` sections. Use `.disabled(...)` to reflect locked or inherited settings. Use `Label` inside toggles to combine icon + text when it adds clarity.

Avoid `.pickerStyle(.segmented)` for large sets; use menu or inline styles. Don't hide labels for sliders; always show context.

See [references/form.md](references/form.md) for full form examples.

## Searchable

Add native search UI with `.searchable`. Use `.searchScopes` for multiple modes and `.task(id:)` for debounced async results.

```swift
@MainActor
struct ExploreView: View {
  @State private var searchQuery = ""
  @State private var searchScope: SearchScope = .all
  @State private var isSearching = false
  @State private var results: [SearchResult] = []

  var body: some View {
    List {
      if isSearching {
        ProgressView()
      } else {
        ForEach(results) { result in
          SearchRow(result: result)
        }
      }
    }
    .searchable(
      text: $searchQuery,
      placement: .navigationBarDrawer(displayMode: .always),
      prompt: Text("Search")
    )
    .searchScopes($searchScope) {
      ForEach(SearchScope.allCases, id: \.self) { scope in
        Text(scope.title)
      }
    }
    .task(id: searchQuery) {
      await runSearch()
    }
  }

  private func runSearch() async {
    guard !searchQuery.isEmpty else {
      results = []
      return
    }
    isSearching = true
    defer { isSearching = false }
    try? await Task.sleep(for: .milliseconds(250))
    results = await fetchResults(query: searchQuery, scope: searchScope)
  }
}
```

Show a placeholder when search is empty. Debounce input to avoid overfetching. Keep search state local to the view. Avoid running searches for empty strings.

## Overlay and Presentation

Use `.overlay(alignment:)` for transient UI (toasts, banners) without affecting layout.

```swift
struct AppRootView: View {
  @State private var toast: Toast?

  var body: some View {
    content
      .overlay(alignment: .top) {
        if let toast {
          ToastView(toast: toast)
            .transition(.move(edge: .top).combined(with: .opacity))
            .onAppear {
              Task {
                try? await Task.sleep(for: .seconds(2))
                withAnimation { self.toast = nil }
              }
            }
        }
      }
  }
}
```

Prefer overlays for transient UI rather than embedding in layout stacks. Use transitions and short auto-dismiss timers. Keep overlays aligned to a clear edge (`.top` or `.bottom`). Avoid overlays that block all interaction unless explicitly needed. Don't stack many overlays; use a queue or replace the current toast.

For modal routing, sheet detents, and full-screen presentation policy, hand off to the `swiftui-navigation` skill.

## Common Mistakes

1. Placing `GeometryReader` inside lazy containers defeats lazy loading; use `.onGeometryChange` when dimensions are needed.
2. Array indices make unstable `ForEach` IDs and produce incorrect diffing.
3. Same-axis nested scroll views create gesture conflicts.
4. Heavy custom or expanding `List` rows belong in `ScrollView` + `LazyVStack`.
5. Large option sets should use menu or inline picker styles, not `.segmented`.
6. Omit stack/grid `spacing:` for platform-adaptive defaults unless a specific gap is intentional.
7. Drive a scroll reveal from one normalized progress value, not parallel booleans or a duplicate drag gesture.
8. Keep per-frame scroll geometry local and avoid changing the geometry used to calculate progress.

## Review Checklist

- [ ] `LazyVStack`/`LazyHStack` used for large or dynamic collections
- [ ] Stable `Identifiable` IDs on all `ForEach` items (not array indices)
- [ ] No `GeometryReader` inside lazy containers
- [ ] `List` style matches context (`.plain` for feeds, `.insetGrouped` for settings)
- [ ] `Form` used for structured input screens (not custom stacks)
- [ ] `.searchable` debounces input with `.task(id:)`
- [ ] `.refreshable` added where data source supports pull-to-refresh
- [ ] Overlays use transitions and auto-dismiss timers
- [ ] `.contentShape(Rectangle())` on tappable rows
- [ ] `@FocusState` manages keyboard focus in forms
- [ ] Stack/grid `spacing:` omitted unless a specific value is required
- [ ] Scroll-driven reveals use one normalized progress value and keep geometry updates in a narrow subtree
- [ ] Conflicting zoom/crop interactions disable scrolling, and discrete visibility effects do not drive continuous animation

## References

- Grid patterns: [references/grids.md](references/grids.md)
- List and section patterns: [references/list.md](references/list.md)
- ScrollView and lazy stacks: [references/scrollview.md](references/scrollview.md)
- Form patterns: [references/form.md](references/form.md)
- Architecture and state management: see `swiftui-patterns` skill
- Navigation patterns: see `swiftui-navigation` skill

More from dpearson2699/swift-ios-skills

SkillDescription
accessorysetupkitDiscover and configure Bluetooth and Wi-Fi accessories using AccessorySetupKit. Use when presenting a privacy-preserving accessory picker, defining discovery descriptors for BLE or Wi-Fi devices, handling accessory session events, migrating from CoreBluetooth permission-based scanning, or setting up accessories without requiring broad Bluetooth permissions.
activitykitImplement, review, or improve Live Activities and Dynamic Island experiences in iOS apps using ActivityKit. Use when building real-time updating widgets for the Lock Screen and Dynamic Island — delivery tracking, sports scores, ride-sharing status, workout timers, media playback, or any time-sensitive information that updates in real time. Also use when working with ActivityKit, ActivityAttributes, Activity lifecycle (request/update/end), Dynamic Island layouts (compact/minimal/expanded), push-to-update Live Activities, or Lock Screen live widgets.
adattributionkitMeasure ad effectiveness with privacy-preserving attribution using AdAttributionKit. Use when registering ad impressions, handling attribution postbacks, updating conversion values, implementing re-engagement attribution, configuring publisher or advertiser apps, or replacing SKAdNetwork with AdAttributionKit for ad measurement.
alarmkitImplement AlarmKit alarms and countdown timers for iOS and iPadOS with Lock Screen, Dynamic Island, StandBy, and paired Apple Watch system UI. Covers AlarmManager scheduling, AlarmAttributes and AlarmPresentation, system Stop and AlarmButton secondary actions, authorization, state observation, countdown widget-extension handoff, and Live Activity integration. Use when building wake-up alarms, countdown timers, or alarm-style alerts that need Apple's system alarm experience.
app-clipsBuild iOS App Clips with invocation URLs, App Clip Codes, NFC, QR codes, Safari banners, Maps, Messages, target setup, App Store Connect experiences, size/capability constraints, NSUserActivity routing, SKOverlay promotion, App Group/keychain handoff, ephemeral notifications, location confirmation, and full-app migration. Use when creating App Clips or wiring App Clip invocation, experience configuration, or full-app handoff.
app-intentsImplement App Intents for Siri, Shortcuts, Spotlight, widgets, Control Center, and Apple Intelligence on iOS. Covers AppIntent actions, AppEntity and EntityQuery models, AppShortcutsProvider phrases, IndexedEntity Spotlight indexing, WidgetConfigurationIntent, SnippetIntent, and assistant schemas. Use when exposing app actions or entities to system surfaces.
app-store-reviewAudits App Store submission readiness and rejection risk across current review guidelines, PrivacyInfo.xcprivacy and required-reason APIs, privacy labels, ATT, StoreKit payments, metadata, entitlements, widgets, and Live Activities. Use when preparing a submission, responding to rejection, reconciling privacy evidence, or separating upload blockers from cleanup.
apple-on-device-aiBuild private, on-device AI features on iPhone, iPad, and Mac with Foundation Models, Core ML, MLX Swift, or llama.cpp. Use when choosing an Apple-local model runtime, building an Apple Intelligence chatbot or tool-calling feature, running an LLM on Apple Silicon, converting or compressing a Python model for Core ML, or comparing on-device inference backends. For Swift Core ML loading and prediction code, use the coreml skill.
appmigrationkitTransfer app data to or from other platforms using AppMigrationKit. Use when implementing system-orchestrated one-time migration between iOS and Android or another platform, building an AppMigrationExtension, packaging transportable resources with ResourcesArchiver, importing resources on the destination device, reporting import progress, handling migration errors and app group cleanup, checking MigrationStatus, or testing migration code with AppMigrationTester.
audioaccessorykitSupport automatic audio switching for paired third-party Bluetooth headphones or earbuds with AudioAccessoryKit. Use when a companion app registers an audio accessory, an app extension reports worn/removed placement or connected source-device changes, or AccessoryControlDevice capabilities and errors need handling. Do not use for general AVAudioSession routing, Bluetooth transport, or initial accessory pairing.