azure-eventhub-rust

$npx mdskill add benjaminasterA/antigravity-awesome-skills/azure-eventhub-rust

Send and receive events with Azure Event Hubs from Rust.

  • Enables streaming data ingestion and event processing in Rust applications.
  • Depends on azure_messaging_eventhubs and azure_identity crates.
  • Uses ProducerClient and ConsumerClient to interact with Event Hubs.
  • Returns results via send_event, create_batch, and receive APIs.

SKILL.md

.github/skills/azure-eventhub-rustView on GitHub ↗
---
name: azure-eventhub-rust
description: "|"
  Azure Event Hubs SDK for Rust. Use for sending and receiving events, streaming data ingestion.
  Triggers: "event hubs rust", "ProducerClient rust", "ConsumerClient rust", "send event rust", "streaming rust".
package: azure_messaging_eventhubs
risk: unknown
source: community
---

# Azure Event Hubs SDK for Rust

Client library for Azure Event Hubs — big data streaming platform and event ingestion service.

## Installation

```sh
cargo add azure_messaging_eventhubs azure_identity
```

## Environment Variables

```bash
EVENTHUBS_HOST=<namespace>.servicebus.windows.net
EVENTHUB_NAME=<eventhub-name>
```

## Key Concepts

- **Namespace** — container for Event Hubs
- **Event Hub** — stream of events partitioned for parallel processing
- **Partition** — ordered sequence of events
- **Producer** — sends events to Event Hub
- **Consumer** — receives events from partitions

## Producer Client

### Create Producer

```rust
use azure_identity::DeveloperToolsCredential;
use azure_messaging_eventhubs::ProducerClient;

let credential = DeveloperToolsCredential::new(None)?;
let producer = ProducerClient::builder()
    .open("<namespace>.servicebus.windows.net", "eventhub-name", credential.clone())
    .await?;
```

### Send Single Event

```rust
producer.send_event(vec![1, 2, 3, 4], None).await?;
```

### Send Batch

```rust
let batch = producer.create_batch(None).await?;
batch.try_add_event_data(b"event 1".to_vec(), None)?;
batch.try_add_event_data(b"event 2".to_vec(), None)?;

producer.send_batch(batch, None).await?;
```

## Consumer Client

### Create Consumer

```rust
use azure_messaging_eventhubs::ConsumerClient;

let credential = DeveloperToolsCredential::new(None)?;
let consumer = ConsumerClient::builder()
    .open("<namespace>.servicebus.windows.net", "eventhub-name", credential.clone())
    .await?;
```

### Receive Events

```rust
// Open receiver for specific partition
let receiver = consumer.open_partition_receiver("0", None).await?;

// Receive events
let events = receiver.receive_events(100, None).await?;
for event in events {
    println!("Event data: {:?}", event.body());
}
```

### Get Event Hub Properties

```rust
let properties = consumer.get_eventhub_properties(None).await?;
println!("Partitions: {:?}", properties.partition_ids);
```

### Get Partition Properties

```rust
let partition_props = consumer.get_partition_properties("0", None).await?;
println!("Last sequence number: {}", partition_props.last_enqueued_sequence_number);
```

## Best Practices

1. **Reuse clients** — create once, send many events
2. **Use batches** — more efficient than individual sends
3. **Check batch capacity** — `try_add_event_data` returns false when full
4. **Process partitions in parallel** — each partition can be consumed independently
5. **Use consumer groups** — isolate different consuming applications
6. **Handle checkpointing** — use `azure_messaging_eventhubs_checkpointstore_blob` for distributed consumers

## Checkpoint Store (Optional)

For distributed consumers with checkpointing:

```sh
cargo add azure_messaging_eventhubs_checkpointstore_blob
```

## Reference Links

| Resource | Link |
|----------|------|
| API Reference | https://docs.rs/azure_messaging_eventhubs |
| Source Code | https://github.com/Azure/azure-sdk-for-rust/tree/main/sdk/eventhubs/azure_messaging_eventhubs |
| crates.io | https://crates.io/crates/azure_messaging_eventhubs |

## When to Use
This skill is applicable to execute the workflow or actions described in the overview.

More from benjaminasterA/antigravity-awesome-skills

SkillDescription
2d-games2D game development principles. Sprites, tilemaps, physics, camera.
3d-games3D game development principles. Rendering, shaders, physics, cameras.
3d-web-experienceExpert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing ...
accessibility-compliance-accessibility-auditYou are an accessibility expert specializing in WCAG compliance, inclusive design, and assistive technology compatibility. Conduct audits, identify barriers, and provide remediation guidance.
active-directory-attacksThis skill should be used when the user asks to \"attack Active Directory\", \"exploit AD\", \"Kerberoasting\", \"DCSync\", \"pass-the-hash\", \"BloodHound enumeration\", \"Golden Ticket\", ...
activecampaign-automationAutomate ActiveCampaign tasks via Rube MCP (Composio): manage contacts, tags, list subscriptions, automation enrollment, and tasks. Always search tools first for current schemas.
address-github-commentsUse when you need to address review or issue comments on an open GitHub Pull Request using the gh CLI.
agent-framework-azure-ai-pyBuild Azure AI Foundry agents using the Microsoft Agent Framework Python SDK (agent-framework-azure-ai). Use when creating persistent agents with AzureAIAgentsProvider, using hosted tools (code int...
agent-manager-skillManage multiple local CLI agents via tmux sessions (start/stop/monitor/assign) with cron-friendly scheduling.
agent-memory-mcpA hybrid memory system that provides persistent, searchable knowledge management for AI agents (Architecture, Patterns, Decisions).