ai-animation
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npx mdskill add arcasilesgroup/ai-engineering/ai-animation``` /ai-animation save button # micro-interaction /ai-animation swipe-to-dismiss for toast # gesture design /ai-animation review the modal entry # review existing motion ```
SKILL.md
.github/skills/ai-animationView on GitHub ↗
--- name: ai-animation description: "Designs motion, transitions, and micro-interactions for UI components: spring animations, gestures, easing, staggers — taste-driven detail compounding. Trigger for 'animate this', 'add transitions', 'micro-interactions for', 'gesture design', 'swipe to dismiss', 'easing for this', 'stagger the'. Not for design systems; use /ai-design instead. Not for visual art; use /ai-visual instead. Not for testing animation code; use /ai-test instead." effort: high argument-hint: "[component or interaction to animate]" mode: agent tags: [animation, motion, transitions, micro-interactions, css] model_tier: opus mirror_family: copilot-skills generated_by: ai-eng sync canonical_source: .claude/skills/ai-animation/SKILL.md edit_policy: generated-do-not-edit --- # Animation ## Quick start ``` /ai-animation save button # micro-interaction /ai-animation swipe-to-dismiss for toast # gesture design /ai-animation review the modal entry # review existing motion ``` ## Workflow Motion design based on Emil Kowalski's design-engineering philosophy: animation is about feel, not decoration. In competitive markets where functionality is table-stakes, taste becomes the differentiator. 1. **Run the Decision Framework** (4 questions): should it animate, what purpose, what easing, how fast? 2. **Load the relevant handler** for the work type (motion principles, components, clip-path, gestures, performance, sonner-principles). 3. **Apply the rules** from the loaded handler. 4. **Review** with the checklist; **test on real devices** for gestures (simulator misses touch latency). > Detail: see [decision framework](references/decision-framework.md), [easing curves and review checklist](references/easing-curves.md), [accessibility (reduced motion + touch hover)](references/accessibility.md), [stagger + debugging](references/stagger-and-debug.md). ## When to Use - Adding animations or transitions to components - Designing micro-interactions (button press, hover, focus) - Building gesture-based interactions (swipe, drag, pinch) - Reviewing existing animations for polish and performance - Choosing easing curves, durations, spring configurations - Implementing scroll-triggered animations - Building loading/skeleton animations ## Handler Map | Concern | Handler | | --- | --- | | Springs, easing, durations | `handlers/motion-principles.md` | | Buttons, popovers, tooltips, blur | `handlers/components.md` | | Tabs, reveals, sliders | `handlers/clip-path.md` | | Momentum, damping, pointer capture | `handlers/gestures.md` | | GPU, WAAPI, CSS vs JS | `handlers/performance.md` | | DX, defaults, cohesion | `handlers/sonner-principles.md` | Step 0 (load contexts): read `.ai-engineering/manifest.yml` `providers.stacks`; load `.ai-engineering/overrides/<stack>/conventions.md` for each stack and `.ai-engineering/overrides/_shared/conventions.md`; load `.ai-engineering/team/*.md` for team conventions. ## Common Mistakes - Animating keyboard-initiated actions (kills perceived speed). - `transition: all` instead of named properties. - `scale(0)` entry — nothing in the real world appears from nothing. - `ease-in` on UI — feels sluggish. - Skipping `prefers-reduced-motion` and the touch-hover media query. ## Examples ### Example 1 — micro-interaction for a save button User: "animate the save button to feel responsive" ``` /ai-animation save button ``` Picks easing (cubic-bezier), duration (150-200ms), state choreography (idle → loading → success), hands off CSS/JSX with `prefers-reduced-motion` gate. ### Example 2 — swipe-to-dismiss gesture User: "design the swipe-to-dismiss interaction for the toast component" ``` /ai-animation swipe-to-dismiss for toast component ``` Spring config, threshold velocity, horizontal-only constraint, accessibility fallback, real-device test plan. ## Integration Called by: user directly, `/ai-design` (motion direction), `/ai-slides` (transitions), `/ai-code` (frontend micro-interactions). Hands off: CSS/JSX specs to `/ai-code` or `/ai-build`. See also: `/ai-design`, `/ai-test` (animation code), `/ai-debug` (broken motion). $ARGUMENTS
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