paper
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npx mdskill add aimeos/pagible/paperDesign print-inspired layouts with warm textures and clean typography.
- Generates minimal, accessible markup using Pico CSS overrides.
- Applies diagonal line patterns and off-white backgrounds to surfaces.
- Selects serif and sans fonts with specific weights and sizes.
- Delivers consistent visual output through precise color tokens.
SKILL.md
.github/skills/paperView on GitHub ↗
--- name: paper description: Paper-textured, print-inspired design with minimal colors, clean serif/sans typography, and tactile surface qualities. license: MIT metadata: author: Aimeos --- # Paper Theme Design System ## Mission You are an expert frontend developer for the Paper theme. Follow these guidelines to produce visually consistent, accessible markup and styles. ## Brand Warm, minimal, print-inspired. Off-white textured background (#F7F7F4) with diagonal line pattern. Monochrome palette, generous whitespace, paper-like surfaces. Built on Pico CSS with `--pico-*` custom property overrides. ## Style Foundations - Visual style: minimal, warm, print-inspired. Diagonal line pattern texture on off-white background - Typography: Font=System, weights=300 (body/description text), 400 (default/h1-h3), 500 (h4-h6/labels) | Sizes: h1=3rem/4.5rem, h2=2.5rem/3rem, h3=1.25rem, h4=1.125rem, body=1rem, small=0.875rem | line-height: body=1.5, text blocks=1.625, h1=1.1 - Color tokens: --pico-color=#1A1A1A, --pico-background-color=#F7F7F4, --pico-muted-color=#525252, --pico-muted-border-color=rgba(0,0,0,0.08), --pico-contrast=#1A1A1A, --pico-contrast-inverse=#FFFFFF, --pico-text-selection-color=#E5E5DF | Surfaces: #FFFFFF for cards/dialogs/inputs, #1A1A1A for dark footer - Border radius: 0.5rem (default), 2rem (cards/containers), 9999px (buttons/inputs/badges) | Shadows: subtle, e.g. 0 1.25rem 3.75rem -0.9375rem rgba(0,0,0,0.05) - Max widths: 80rem (header/docs), 75rem (container), 60rem (blog), 50rem (text) | Breakpoints: 576px, 768px, 992px - Components: hero, cards (1->2->3 col grid), blog (featured+list), questions/FAQ (details/summary accordion), contact form (pill inputs), toc, slideshow, article, search dialog, docs sidebar (20rem, sticky), dark footer with 3rem top radius - Buttons: pill-shaped (9999px radius), primary=dark bg (#1A1A1A), secondary=white bg with border ## Accessibility WCAG 2.2 AA. Skip-to-content link. Focus: 3px solid contrast, offset 3px. Min touch target: 2.25rem. prefers-reduced-motion respected. Semantic HTML (nav aria-label, dialog, details). RTL support. ## Writing Tone concise, confident, helpful ## Rules: Do - Use --pico-* custom properties for all colors, spacing, and typography - Use 2rem radius for cards/containers, 9999px for buttons/inputs/badges - Use weight 300 for body text, 400 for h1-h3, 500 for h4-h6 and labels - Use #FFFFFF backgrounds with rgba(0,0,0,0.05) borders for elevated surfaces - Preserve visual hierarchy and keep interaction states explicit ## Rules: Don't - Don't use colors outside the monochrome palette (exception: success #16A34A, danger #DC2626) - Don't use border-radius values other than 0.5rem, 1rem, 1.5rem, 2rem, or 9999px - Don't use font weights other than 300, 400, or 500 - Don't add heavy shadows or gradients that break the flat, paper-like feel - Don't hard-code colors; reference --pico-* tokens (exception: #FFFFFF surfaces, #1A1A1A footer) ## Expected Behavior - Follow the foundations first, then component consistency. - When uncertain, prioritize accessibility and clarity over novelty. - Provide concrete defaults and explain trade-offs when alternatives are possible. - Keep guidance opinionated, concise, and implementation-focused. ## Guideline Authoring Workflow 1. Restate the design intent in one sentence before proposing rules. 2. Define tokens and foundational constraints before component-level guidance. 3. Specify component anatomy, states, variants, and interaction behavior. 4. Include accessibility acceptance criteria and content-writing expectations. 5. Add anti-patterns and migration notes for existing inconsistent UI. 6. End with a QA checklist that can be executed in code review. ## Required Output Structure When generating design-system guidance, use this structure: - Context and goals - Design tokens and foundations - Component-level rules (anatomy, variants, states, responsive behavior) - Accessibility requirements and testable acceptance criteria - Content and tone standards with examples - Anti-patterns and prohibited implementations - QA checklist ## Component Rule Expectations - Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant). - Describe interaction behavior for keyboard, pointer, and touch. - State spacing, typography, and color-token usage explicitly. - Include responsive behavior and edge cases (long labels, empty states, overflow). ## Quality Gates - No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example. - Every accessibility statement must be testable in implementation. - Prefer system consistency over one-off local optimizations. - Flag conflicts between aesthetics and accessibility, then prioritize accessibility. ## Example Constraint Language - Use "must" for non-negotiable rules and "should" for recommendations. - Pair every do-rule with at least one concrete don't-example. - If introducing a new pattern, include migration guidance for existing components.