solid-principles
$
npx mdskill add TheBushidoCollective/han/solid-principlesEnforce SOLID principles for maintainable, flexible code architecture.
- Ensures modules have single reasons to change.
- Integrates with Read, Edit, Grep, and Glob tools.
- Analyzes code patterns to identify multiple responsibilities.
- Suggests refactoring examples in Elixir or TypeScript.
SKILL.md
.github/skills/solid-principlesView on GitHub ↗
---
name: solid-principles
user-invocable: false
description: Use during implementation when designing modules, functions, and components requiring SOLID principles for maintainable, flexible architecture.
allowed-tools:
- Read
- Edit
- Grep
- Glob
---
# SOLID Principles
Apply SOLID design principles for maintainable, flexible code architecture.
## The Five Principles
### 1. Single Responsibility Principle (SRP)
### A module should have one, and only one, reason to change
### Elixir Pattern
```elixir
# BAD - Multiple responsibilities
defmodule UserManager do
def create_user(attrs) do
# Creates user
# Sends welcome email
# Logs to analytics
# Updates cache
end
end
# GOOD - Single responsibility
defmodule User do
def create(attrs), do: Repo.insert(changeset(attrs))
end
defmodule UserNotifier do
def send_welcome_email(user), do: # email logic
end
defmodule UserAnalytics do
def track_signup(user), do: # analytics logic
end
```
### TypeScript Pattern
```typescript
// BAD - Multiple responsibilities
class UserComponent {
render() { /* UI */ }
fetchData() { /* API */ }
formatDate() { /* Formatting */ }
validateInput() { /* Validation */ }
}
// GOOD - Single responsibility
function UserProfile({ user }: Props) {
return <View>{/* UI only */}</View>;
}
function useUserData(id: string) {
// Data fetching only
}
function formatUserDate(date: Date): string {
// Formatting only
}
```
**Ask yourself:** "What is the ONE thing this module does?"
### 2. Open/Closed Principle (OCP)
**Software entities should be open for extension, closed for modification.**
### Elixir Pattern (Behaviours)
```elixir
# Define interface
defmodule PaymentProvider do
@callback process_payment(amount :: Money.t(), token :: String.t()) ::
{:ok, transaction :: map()} | {:error, reason :: String.t()}
end
# Implementations extend without modifying
defmodule StripeProvider do
@behaviour PaymentProvider
def process_payment(amount, token), do: # Stripe logic
end
defmodule PayPalProvider do
@behaviour PaymentProvider
def process_payment(amount, token), do: # PayPal logic
end
# Usage - add new providers without changing this code
def charge(provider_module, amount, token) do
provider_module.process_payment(amount, token)
end
```
### TypeScript Pattern (Composition)
```typescript
// BAD - Requires modification for new types
function renderItem(item: Item) {
if (item.type === 'gig') {
return <TaskCard />;
} else if (item.type === 'shift') {
return <WorkPeriodCard />;
}
// Have to modify this function for new types
}
// GOOD - Extension through props
interface CardRenderer {
(item: Item): ReactElement;
}
const renderers: Record<string, CardRenderer> = {
gig: (item) => <TaskCard gig={item} />,
shift: (item) => <WorkPeriodCard shift={item} />,
// Add new types here without modifying renderItem
};
function renderItem(item: Item) {
const renderer = renderers[item.type];
return renderer ? renderer(item) : <DefaultCard item={item} />;
}
```
**Ask yourself:** "Can I add new functionality without changing existing code?"
### 3. Liskov Substitution Principle (LSP)
### Subtypes must be substitutable for their base types
### Elixir Pattern (LSP)
```elixir
# BAD - Violates LSP (raises when base type would return)
defmodule PaymentCalculator do
def calculate_total(items) when length(items) > 0 do
Enum.sum(items)
end
# Missing clause - raises on empty list
end
# GOOD - Honors contract
defmodule PaymentCalculator do
def calculate_total(items) when is_list(items) do
Enum.sum(items) # Returns 0 for empty list
end
end
```
### TypeScript Pattern (LSP)
```typescript
// BAD - Violates LSP
class Bird {
fly(): void { /* flies */ }
}
class Penguin extends Bird {
fly(): void {
throw new Error('Penguins cannot fly'); // Breaks contract
}
}
// GOOD - Correct abstraction
interface Bird {
move(): void;
}
class FlyingBird implements Bird {
move(): void { this.fly(); }
private fly(): void { /* flies */ }
}
class SwimmingBird implements Bird {
move(): void { this.swim(); }
private swim(): void { /* swims */ }
}
```
**Ask yourself:** "Can I replace this with its parent/interface without
breaking behavior?"
### 4. Interface Segregation Principle (ISP)
**Clients should not be forced to depend on interfaces they don't use.**
### Elixir Pattern (ISP)
```elixir
# BAD - Fat interface
defmodule User do
@callback work() :: :ok
@callback take_break() :: :ok
@callback eat_lunch() :: :ok
@callback clock_in() :: :ok
@callback clock_out() :: :ok
# Not all users need all these
end
# GOOD - Segregated interfaces
defmodule Workable do
@callback work() :: :ok
end
defmodule Breakable do
@callback take_break() :: :ok
end
defmodule TimeTrackable do
@callback clock_in() :: :ok
@callback clock_out() :: :ok
end
# Implement only what you need
defmodule ContractUser do
@behaviour Workable
def work(), do: :ok
# No time tracking needed
end
```
### TypeScript Pattern (ISP)
```typescript
// BAD - Fat interface
interface User {
work(): void;
takeBreak(): void;
clockIn(): void;
clockOut(): void;
receiveBenefits(): void;
// Not all users need all methods
}
// GOOD - Segregated interfaces
interface Workable {
work(): void;
}
interface TimeTrackable {
clockIn(): void;
clockOut(): void;
}
interface BenefitsEligible {
receiveBenefits(): void;
}
// Compose only what you need
type FullTimeUser = Workable & TimeTrackable & BenefitsEligible;
type ContractUser = Workable & TimeTrackable;
type TaskUser = Workable;
```
**Ask yourself:** "Does this interface force implementations to define unused methods?"
### 5. Dependency Inversion Principle (DIP)
### Depend on abstractions, not concretions
### Elixir Pattern (DIP)
```elixir
# BAD - Direct dependency on implementation
defmodule UserService do
def create_user(attrs) do
PostgresRepo.insert(attrs) # Tightly coupled
end
end
# GOOD - Depend on abstraction
defmodule UserService do
def create_user(attrs, repo \\ YourApp.Repo) do
repo.insert(attrs) # Can inject any Repo implementation
end
end
# Even better - use behaviour
defmodule UserService do
@callback create_user(attrs :: map()) :: {:ok, User.t()} | {:error, term()}
end
defmodule PostgresUserService do
@behaviour UserService
def create_user(attrs), do: Repo.insert(User.changeset(attrs))
end
# Application config determines implementation
config :yourapp, :user_service, PostgresUserService
```
### TypeScript Pattern (DIP)
```typescript
// BAD - Direct dependency
class UserManager {
private api = new StripeAPI(); // Tightly coupled
async processPayment(amount: number) {
return this.api.charge(amount);
}
}
// GOOD - Depend on abstraction
interface PaymentAPI {
charge(amount: number): Promise<Transaction>;
}
class UserManager {
constructor(private paymentAPI: PaymentAPI) {} // Injected
async processPayment(amount: number) {
return this.paymentAPI.charge(amount);
}
}
// Usage
const stripeAPI: PaymentAPI = new StripeAPI();
const manager = new UserManager(stripeAPI);
```
**Ask yourself:** "Can I swap implementations without changing dependent code?"
## Application Checklist
### Before writing new code
- [ ] Identify the single responsibility
- [ ] Design for extension points (behaviours, interfaces)
- [ ] Define abstractions before implementations
- [ ] Keep interfaces minimal and focused
### During implementation
- [ ] Each module has ONE reason to change (SRP)
- [ ] New features extend, don't modify (OCP)
- [ ] Implementations honor contracts (LSP)
- [ ] Interfaces are minimal (ISP)
- [ ] Dependencies are injected/configurable (DIP)
### During code review
- [ ] Are responsibilities clearly separated?
- [ ] Can we add features without modifying existing code?
- [ ] Do all implementations fulfill their contracts?
- [ ] Are interfaces focused and minimal?
- [ ] Are dependencies abstracted?
## Common Violations in Codebase
### SRP Violation
- GraphQL resolvers that also contain business logic (use command handlers)
- Components that fetch data AND render (use hooks + presentation components)
### OCP Violation
- Long if/else or case statements for types (use behaviours/polymorphism)
- Hardcoded provider logic (use dependency injection)
### LSP Violation
- Raising exceptions in implementations when base would return nil/error tuple
- Changing return types between implementations
### ISP Violation
- Fat GraphQL types requiring all fields (use fragments)
- Monolithic component props (split into focused interfaces)
### DIP Violation
- Direct calls to external services (wrap in behaviours)
- Hardcoded Repo calls (inject repository)
## Integration with Existing Skills
### Works with
- `boy-scout-rule`: Apply SOLID when improving code
- `test-driven-development`: Write tests for each responsibility
- `elixir-code-quality-enforcer`: Credo enforces some SOLID principles
- `typescript-code-quality-enforcer`: TypeScript interfaces support ISP/DIP
## Remember
**SOLID is about managing dependencies and responsibilities, not about
creating more code.**
Good design emerges from applying these principles pragmatically, not
dogmatically.
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