react-tooling
$
npx mdskill add HoangNguyen0403/agent-skills-standard/react-tooling1. **Enable StrictMode** to catch side-effect bugs during development. 2. **Profile** with React DevTools Flamegraph to identify expensive components. 3. **Trace re-renders** using "Highlight Updates" or `why-did-you-render`. 4. **Analyze bundle** with `source-map-explorer` or `rollup-plugin-visualizer` before shipping.
SKILL.md
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---
name: react-tooling
description: Configure debugging, bundle analysis, and ecosystem tools for React applications. Use when setting up Vite/webpack build tooling, analyzing bundle size, debugging re-renders with React DevTools, or configuring ESLint and StrictMode for React projects.
metadata:
triggers:
files:
- 'package.json'
keywords:
- devtool
- bundle
- strict mode
- profile
---
# React Tooling
## **Priority: P2 (OPTIONAL)**
## Debugging Workflow
1. **Enable StrictMode** to catch side-effect bugs during development.
2. **Profile** with React DevTools Flamegraph to identify expensive components.
3. **Trace re-renders** using "Highlight Updates" or `why-did-you-render`.
4. **Analyze bundle** with `source-map-explorer` or `rollup-plugin-visualizer` before shipping.
## Setup
See [implementation examples](references/example.md#strictmode--why-did-you-render-setup) for StrictMode, why-did-you-render, and custom hook debug label setup.
## Implementation Guidelines
- **Analysis**: Use `source-map-explorer` or `webpack-bundle-analyzer` / `rollup-plugin-visualizer` (Vite).
- **Linting**: Mandate `eslint-plugin-react-hooks` (exhaustive-deps) and Prettier.
- **Environment**: Use Vite over CRA. Manage environment variables with `.env`.
- **Build**: Configure Terser for production minification. Use `vite-plugin-pwa` for service workers.
## Anti-Patterns
- **No production profiling**: Remove `why-did-you-render` and debug tools before production builds.
- **No skipping StrictMode**: Keep `<React.StrictMode>` in dev to surface side effects early.
- **No CRA for new projects**: Use Vite for faster builds and better DX.
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