common-debugging
$
npx mdskill add HoangNguyen0403/agent-skills-standard/common-debuggingDebugs software issues using the scientific method
- Identifies root causes of crashes, errors, and unexpected behavior
- Uses logs, stack traces, and reproduction steps as primary data sources
- Applies hypothesis-driven testing with controlled variable changes
- Provides verified solutions and regression prevention strategies
SKILL.md
.github/skills/common-debuggingView on GitHub ↗
---
name: common-debugging
description: Troubleshoot systematically using the Scientific Method. Use when debugging crashes, tracing errors, diagnosing unexpected behavior, or investigating exceptions.
metadata:
triggers:
keywords:
- debug
- fix bug
- crash
- error
- exception
- troubleshooting
---
# Debugging Expert
## **Priority: P1 (OPERATIONAL)**
## Scientific Method
1. **OBSERVE**: Gather data. What exactly happening?
- Logs, Stack Traces, Screenshots, Steps to Reproduce.
2. **HYPOTHESIZE**: Formulate theory. "I think X causing Y because Z."
3. **EXPERIMENT**: Test theory.
- Create reproduction case.
- Change _one variable at time_ to validate hypothesis.
4. **FIX**: Implement solution once root cause proven.
5. **VERIFY**: Ensure fix works and doesn't introduce regressions.
## Anti-Patterns
- **No shotgun debugging**: Prove root cause before changing code.
- **No debug prints in production**: Remove all print/console.log before commit.
- **No symptom masking**: Fix root cause; never swallow errors without handling.
## Best Practices
- **Diff Diagnosis**: What changed since it last worked?
- **Minimal Repro**: Create smallest possible code snippet that reproduces issue.
- **Rubber Ducking**: Explain code line-by-line to inanimate object (or agent).
- **Binary Search**: Comment out half code to isolate failing section.
## References
- [Bug Report Template](references/bug-report-template.md)More from HoangNguyen0403/agent-skills-standard
- android-agp-upgradeUpgrade an Android project to Android Gradle Plugin (AGP) 9. Use when migrating to AGP 9, updating Gradle build files, migrating to built-in Kotlin, or adopting the new AGP DSL.
- android-architectureApply Clean Architecture layering, modularization, and Unidirectional Data Flow in Android projects. Use when setting up project structure, placing code in layers, configuring feature/core modules, or implementing UDF patterns.
- android-background-workImplement WorkManager and background processing correctly on Android. Use when creating Worker classes, scheduling tasks, choosing between WorkManager and Foreground Services, or setting up Hilt in workers.
- android-composeBuild high-performance declarative UI with Jetpack Compose. Use when writing Composable functions, optimizing recomposition, hoisting state, or working with LazyColumn and side effects.
- android-compose-migrationMigrate an Android XML View to Jetpack Compose following a structured 10-step workflow. Use when converting XML layouts to Compose, setting up Compose in an existing View-based project, or incrementally adopting Compose.
- android-concurrencyWrite correct coroutine scopes, Flow collection, and dispatcher injection in Android. Use when writing suspend functions, choosing between StateFlow and SharedFlow, or injecting Dispatchers for testability.
- android-deploymentConfigure release signing, R8 obfuscation, and App Bundle publishing for Android. Use when setting up signing configs, enabling minification, adding ProGuard keep rules, or preparing for Play Store submission.
- android-design-systemEnforce Material Design 3 theming and design token usage in Jetpack Compose. Use when implementing M3 components, color schemes, typography, or design tokens.
- android-diConfigure Hilt dependency injection with proper scoping, modules, and constructor injection in Android. Use when setting up Hilt DI, defining modules, or configuring component scoping.
- android-edge-to-edgeMigrate a Jetpack Compose app to edge-to-edge display and fix system bar inset issues. Use when UI components are obscured by navigation/status bars, fixing IME insets, or enabling edge-to-edge for SDK 35+.